comicbooks.com Join Free
HomeActive Comics › #3
Active Comics#3

Active Comics #3

Apr 1942 · Bell Features · 0.10 CAD
☆ Be the first to review + Add to your collection — Join free

In "The Brain and the Mummy Man," Dixon finds himself trapped in a deadly game of wits and survival when he's captured by a mysterious half-Devil with a sinister connection to stolen furs and Indigenous communities. With help from his loyal dog Lad and the unexpected arrival of his ally Gat Burke by plane, Dixon narrowly escapes a bomb-laden fate, but the true danger is only beginning. Written and illustrated by Ted Steele, this 1942 adventure from Active Comics #3 delivers a gripping blend of mystery and action, all drawn in the distinctive style of its creator.

Contains 7 stories
The Brain and the Mummy Man
11 pp · Adventure, Superhero
The Brain [Gordon Bell]The Mummy ManBorisToroActive Jim

In "The Brain and the Mummy Man," a psychic detective is drawn into a deadly game when a mummified foe uses telepathy to abduct a girl and lure him to a haunted graveyard. As the Brain battles through ancient traps and a fleeing enemy, he must outwit both the Mummy Man’s sinister gang and the crumbling ruins themselves—before the girl’s fate is sealed. The story ends with a mysterious new figure stepping into the spotlight.

Untitled Adventure story
3 pp · Adventure, Humor
Active JimJoan Brian (his secretary)
Pioneer Passengers
1 pp · Non-Fiction
Marquis d'Arlandes
Untitled Adventure story
14 pp · Adventure
Captain Red ThortanCarole Powell

In "null," Red and Carole narrowly survive a deadly jungle trap, escaping a pit only to face new dangers as Red commandeers a Japanese tank—only to plunge over a cliff in a heart-pounding finale. The story continues the relentless adventure from the previous issue, with Red and Carole racing against time and enemy forces in a high-stakes 1942 wartime thriller.

Untitled Adventure story
14 pp · Adventure
Wayne DixonMad GriffinRuth BartonGat BurkeLad

In the frozen wilds of the Yukon, Dixon finds himself trapped by a half-Devil who preys on Native hunters for their furs—only to unmask the villain as Mad Griffin, a deranged criminal from the frozen north. With Gat Burke arriving by plane to finish him off, Dixon’s only hope lies in Lad, his loyal dog, who arrives just in time to turn the tide.

Thunderfist vs. Giant Robot
13.5 pp · Adventure, Superhero
Thunderfist [Randy Steele]Beverley Holmes
What the Well Dressed Man Won't Wear
0.34 pp · Humor

ComicBooks.com Value

Our Model is In Beta
Raw (Good) $232
CGC 9.8 $16,177*
CGC 9.6 $10,153*
CGC 9.4 $6,516*
CGC 9.2 $4,177*
CGC 9.0 $2,914*
CGC 8.5 $2,535
Show all 22 grades
CGC 8.0 $1,610*
CGC 7.5 $1,265*
CGC 7.0 $1,056*
CGC 6.5 $889
CGC 6.0 $759*
CGC 5.5 $638*
CGC 5.0 $599*
CGC 4.5 $508*
CGC 4.0 $447*
CGC 3.5 $403*
CGC 3.0 $348*
CGC 2.5 $287*
CGC 2.0 $247*
CGC 1.5 $191*
CGC 1.0 $157*
CGC 0.5 $124*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

Find on

Search eBay for Active Comics #3
No confirmed live listings for this exact issue right now — this opens an eBay search.

Read it digitally

Amazon Kindle Buy the digital edition GlobalComix Indie & digital reader
Opens a search on each platform — digital availability varies by title.

Sell my copy

Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.

We Buy Collections ▸
Fast, fair offers · we handle grading & shipping

Full credits

writer, artist, inker, letterer Ted Steele

Reprints

Reprinted in The Great Canadian Comic Books #[nn] (1971)

Reviews

Reader reviews

No reader reviews yet.