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Judge, 1928-01-14 · page 29 of 36

Judge — January 14, 1928 — page 29: what you’re looking at

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Judge — January 14, 1928 — page 29: Judge, 1928-01-14

What you’re looking at

This page is not political satire but rather a recreational puzzle feature. It announces Judge magazine's new "Double Dummy Bridge Problems" contest, featuring weekly bridge card-game puzzles with prizes and sterling silver trophies. The prominent photograph shows Sidney S. Lenz, identified as "The World's Greatest Card Expert," who apparently sponsored or judged the competition. A sample bridge problem is provided below, showing card positions for North, South, East, and West players, with spades as trumps. This reflects the 1920s-30s popularity of bridge as an intellectual pastime among educated readers. The contest format—solving published problems and competing for prizes—was a common magazine feature of the era, similar to crossword puzzles today. There is no political commentary; it's purely entertainment content.

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Machine-transcribed from the original scan — historical spelling and the odd misread are preserved.

The problem of lead” with only three tricks is undoubtedly the most re- markable card player the world has ever known.” The pre and m Bridge uitest for t will award prizes every week, and at the end of the ms, he twill award of sterling silver by Gorham. IUDGE rea the opport study and sh most = uncan entered imi in time for Thursday, teen cents a copy. Sidney S. Lénz The World's Greatest Card Expert How Good Is Your Bridge Game? Commencing with the issue of February Hth, Jupce will publish a series of Double Dummy Bridge Problems, giving prizes every week for the best solutions, in addition to valuable trophies for the leading scores at the conclusion of the contest. The problems will consist of end situations, with three or more cards remaining in each hand The first lead will always be with South, the “make” will be given and the number of tricks to be taken announced. As the hands are played openly, with all the cards exposed, all guess- work is eliminated. You are told what to do, go ahead and do it! Try a Sample: - Spades are Trumps South has the lead. North and South must win two of the three tricks against any de- fense by East and West. comicbooks.com