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Wonder Comics #18 (1948)

Pines · 1948 · 52 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueWonder Comics #20 →
Contains 6 stories
The Key of the Cuchin Van
9 pp · science fiction
TaraCaptain RobinMaloDaro Dallas (villain, introduction)

When a dying man presses a mysterious coin into Malo's hands on a Mars City alleyway, Captain Robin and Tara recognize it as the legendary Key of the Cuchin Van—and realize villain Daro Dallas will stop at nothing to seize it. The trio must race to Titan, moon of Saturn, where an ancient alien vault holds a weapon of unimaginable destructive power, while Dallas pursues them with overwhelming force. It's a desperate race across the solar system to keep a sun-powered doomsday device from falling into the hands of a ruthless would-be emperor.

Stop to Wonder
1 pp
The Saxon Hostage
13 pp · adventure; historical
Silver KnightVorkal (villain)Hecate (villain, introduction)

When the Saxon warlord Vorkal seizes two British hostages—including the maiden Tarna—the Silver Knight devises a daring plan to infiltrate the fortress-stronghold of Oxmunde and capture Vorkal himself. With the aid of his companions and a hidden arsenal of trap-laden trees rigged along the river bluff, Briane must navigate treacherous deception, supernatural threats from the witch-goddess Hecate, and overwhelming odds to rescue his people and turn the tide against the invaders. The stage is set for a clash of courage, cunning, and steel in this tale of Saxon struggle and British valor.

The Song of Lorelana!
9 pp · superhero
Lilith (villain)Gree-Dee (villain, introduction)Gloo-Tony (villain, introduction), En-Vee (villain, introduction)Lorelans (villain, introduction)

Lilith and her Evil Three—Gree-Dee, Gloo-Tony, and En-Vee—journey to the distant world of Lorelana to harness the hypnotic song of the Lorelans, otherworldly beings whose voices lure men to their doom, with Wonderman himself their ultimate target. When the song reaches Brad Spencer and compels him across the cosmic void to Lorelana, his companion Carol must fight through Lilith's supernatural trap to break the spell before it claims him forever. Packed with space adventure, siren songs, and the kind of earnest sci-fi thrills that made Wonder Comics a standout in 1948.

Scourges of the South
5 pp · crime

William Dane and John Smoller escape from North Carolina State Penitentiary in 1937 and launch a violent crime spree across the Carolinas, robbing banks and leaving bodies in their wake. The FBI takes the case when a federal bank is hit, and agents methodically track the fugitives through weeks of relentless banditry, narrowing their location with each clue. The two criminals' reign finally comes to an end when they're cornered by federal agents in Sanford, North Carolina.

The Gentle Mr. Habersham!
8 pp · adventure; detective-mystery; teen
Marty (villain, introduction)Marty's gang (villain, introduction)Habersham (introduction)Beulah Habersham (introduction)

When detectives Jill Trent and Daisy arrive at Sulphur Spa to test the mineral springs, they find themselves caught between a mysterious hotel guest and a gang of crooks all after the same prize—a $100,000 payment tied to the hotel's sale. As Mr. Habersham proves to be far more than the mild-mannered buyer he appears, the detectives must unravel why everyone at the spa seems determined to either scare them away or take them down in this action-packed mystery.

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