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The Westerner Comics #39 (1951)

Orbit-Wanted · 1951 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueThe Westerner Comics #40 →
Contains 4 stories
The Secret of the Lost Caves
10.67 pp · western-frontier
Nevada Kid (villain)Jake Ardis (death)Parks (death)Jensen (death)Harson (death)

Deep within the Lost Caves, a gang of outlaw gunhawks led by the Nevada Kid has stashed their mail-robbery loot—and Wild Bill Pecos, marshal of Tombstone City, pursues them into the twisting darkness. When a cave-in traps both hunter and hunted in the underground labyrinth with no way back, Wild Bill must navigate the treacherous passages and outsmart the desperate men surrounding him. It's a tense game of survival where every shadow could conceal danger, and the treasure's hiding place becomes the battleground for a final reckoning.

The Wolf Kingdom!
7.67 pp · western-frontier
Fury (the terror wolf)Jake Dawson (his mastervillain)

Lobo, the wolf boy, races to investigate a devastating wolf attack on the town of Twin Forks, where he uncovers a sinister scheme orchestrated by the ruthless Jake Dawson and his massive wolf Fury. To avenge the massacre and stop Dawson's plan to build a criminal empire using a coordinated wolf pack, Lobo challenges the villain directly—but finds himself facing off against Fury in a desperate fight for survival.

The Last Bullet!
4 pp
Jimbaro (Crowfeet chief)

Wild Bill Pecos, marshal of Tombstone City, finds himself pinned down on a ridge with his outlaw captive Blackie after stumbling upon a prospector's remains—victims of the Crowfeet Indians. As the fierce warriors launch wave after wave of attack, Wild Bill's ammunition dwindles to a single bullet, forcing him to make a desperate choice about how to use his last chance. When Crowfeet chief Jimbaro moves in for the kill, Wild Bill must decide whether to save himself or strike one final blow against the savage leader.

The Substitute Marshal
5 pp
Wild Bill PecosNuggets Nugent (his pard)

When Wild Bill Pecos leaves Tombstone City for a three-day marshals' meeting, he puts his deputy Nuggets Nugent in charge—and the ornery Batterson Boys immediately seize the chance to tear the town apart. Wild Bill returns early to find his well-meaning partner hogtied and humiliated, but what follows is a clever dance of pride and loyalty as the marshal secretly helps Nuggets regain his confidence and handle the troublemakers, all while letting his deputy believe he's done it on his own.

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