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Swift Arrow #2 (1957)

Farrell · 1957 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueSwift Arrow #3 →
Contains 4 stories
The Brave and the Proud
6 pp · western-frontier
Swift ArrowLittle Bull

Swift Arrow recounts a powerful medicine dream to explain his deep bond with eagles—a vision born from a perilous encounter during his youth when he sought his medicine in the wilderness. When a young eagle needs his help, and a fierce battle with its parents leaves him clinging to a cliff's edge, a mysterious dream promises him salvation through the very creatures he's tried to aid. A thrilling test of courage and kindness unfolds as Swift Arrow discovers whether his vision will prove true.

The Big Hunt
6 pp · western-frontier
Swift ArrowColonel DexterHiram TateBlue Bear

When Swift Arrow is falsely accused of leading a brutal raid on settlers, he must flee to prove his innocence—and his search in the hidden hills leads him face-to-face with a shocking truth about his own past. With Colonel Dexter holding his tribe hostage and a witness insisting on Swift Arrow's guilt, the young warrior must uncover the real culprit before it's too late. This tale of mistaken identity and tribal honor puts Swift Arrow to the ultimate test in "The Big Hunt."

A Shower of Sparks!
6 pp · western-frontier
Hermit SlateSheriff Steve BlakeMike

When Hermit Slate strikes gold on his remote claim, word spreads fast through Red Clay Gulch—and so does trouble. With Sheriff Steve Blake warning that fortune hunters will descend on the old prospector, the Lone Rider races to help protect his reclusive friend, only to find himself caught in a deadly ambush orchestrated by thieves hungry for Hermit's newfound wealth. It's a tense race against greed and gunfire to keep the strike from becoming a death sentence.

The Final Contest
6 pp · western-frontier
Swift ArrowRed FoxBrave Bull

Swift Arrow faces a bitter, longstanding feud with the Wolf tribe that threatens to erupt into bloodshed, until a visiting friend proposes settling the conflict through a single champion's contest instead of all-out war. Swift Arrow accepts the challenge and must face Brave Bull, the Wolf tribe's chief, in combat with only traditional weapons and his wits—where the winner will determine peace for both peoples.

Restored edition © comicbooks.com. Our digitization, remastering, and presentation are our own work.

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