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Speed Comics #10 (1940)

Brookwood · 1940 · 68 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueSpeed Comics #11 →
Contains 9 stories
Untitled story
22 pp · superhero
Comrade Ratski (Villain)Ratski's thugShock GibsonDoctor BronsonProfessor CapcheckRInceton College scientistspaperboyearthquake victimslootersState PoliceMonster Beetlebus passengersMonster SpiderMonster Cockroachmountain lion
Untitled story
6 pp · adventure; humor
The Flibbet sisters [Gailother two unnamed] (Intro)Ni Lats (Villain, Intro, Death)The Three Aces [CorkCrashThe Baron]Guatos Indians of Paraguay

In "null," the Three Aces are hired by the eccentric Flibbet sisters to journey to northern Paraguay, where they hope to study the Guantos Indians. But when the trio arrives, they uncover a sinister plot as the local leader, Ni Lats, has used hypnosis to enslave the villagers—and even turned Gail Flibbet against her own sister.

Untitled story
4 pp · adventure
Sam (Ted's producer)Ted Parrishwaterfront dive thugs

In "null," Ted’s scheme to pressure his producer Sam into giving him a better role backfires when the fake kidnapping he orchestrated turns real. Forced to confront the consequences of his plan, Ted must navigate a dangerous situation he never intended, all while trying to outwit the very people he hired.

Untitled story
4 pp · adventure; military
Biff BannonMarine Corps officerstwo spies

In the wartime thriller "null" from Speed Comics #10 (1940), Biff takes on a high-stakes mission to safeguard a secret shipment of the revolutionary ray-gun en route to Station X. With two spies aboard the train, he must stay sharp and alert to keep the weapon from falling into the wrong hands.

Untitled story
6 pp · adventure · script ? [as Ted C. Mariner] (signed)
Lieutenant Jim CannonShip's CaptainWalter EngelsFemale G-1 Secret Agenta cabbie

In "null," Cannon, fresh from saving the ship Majestic from a U-Boat, finds himself drawn into a dangerous web of espionage as the same shadowy spy ring resurfaces—this time with a new mission to sabotage the vessel while it’s docked. Written by ? [as Ted C. Mariner], the story unfolds with tight suspense and the kind of wartime intrigue that defined early adventure comics.

Untitled story
5 pp · adventure · script ? [as Gregory Torey] (credited)
John Powers (Intro)LandorJack TorrenceMarcia (Jack's fiancee)Kung-Fu-Tsedesk sergeant

In the shadowy world of 1940’s Speed Comics, a twisted game of deception unfolds when Landor kidnaps renowned criminologist John Powers, using him to set up an innocent man. With Jack’s name on the line, Marcia and the resourceful Kung-Fu-Tse race against time to free Powers and expose the truth—before the frame-up becomes irreversible.

Demon Sleuths
2 pp · children
Nick and Dick (Intro)Riley the coptwo robberscops

In "Demon Sleuths," Nick and Dick take on a daring case to catch bank robbers and claim the $250 reward, turning a simple pursuit into a sticky web of clues and courage. When Nick is captured, Dick follows a trail of jelly beans left behind, leading him and a team of officers—including Riley—on a race to save his friend before it’s too late.

Untitled story
6 pp · science fiction
Mars Masonoriginal inhabitants of UranusEarth-Men from the out-postMercurians

In "null," Mars finds himself caught between Earth's ambitions and alien threats when he's drawn into a mission to establish mail service between Earth and Uranus. As he aids a group of Earth-Men in redirecting solar energy to warm the icy planet, he must fend off sudden attacks from Mercury's own emissaries, who have their own designs on the plan.

Untitled story
6 pp · adventure · script ? [as Carl Larson] (credited)
Spike Marlinbar patronsDan O'Brienkidnappersdiving ship's Captain and crew

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