ComicBooks.com Register / Loginit's free!
HomeSix-Gun Heroes#13Read

★ ComicBooks.com Reading Room

Six-Gun Heroes #13 (1952)

Fawcett · 1952 · 36 pages

Free to read · restored edition by ComicBooks.com · Issue details →

Six-Gun Heroes #13 (1952) — page 1 of 36
1 / 36
Six-Gun Heroes #13 (1952) — page 2 of 36
2 / 36
Six-Gun Heroes #13 (1952) — page 3 of 36
3 / 36
Six-Gun Heroes #13 (1952) — page 4 of 36
4 / 36
Six-Gun Heroes #13 (1952) — page 5 of 36
5 / 36
Six-Gun Heroes #13 (1952) — page 6 of 36
6 / 36
Six-Gun Heroes #13 (1952) — page 7 of 36
7 / 36
Six-Gun Heroes #13 (1952) — page 8 of 36
8 / 36
Six-Gun Heroes #13 (1952) — page 9 of 36
9 / 36
Six-Gun Heroes #13 (1952) — page 10 of 36
10 / 36
Six-Gun Heroes #13 (1952) — page 11 of 36
11 / 36
Six-Gun Heroes #13 (1952) — page 12 of 36
12 / 36
Six-Gun Heroes #13 (1952) — page 13 of 36
13 / 36
Six-Gun Heroes #13 (1952) — page 14 of 36
14 / 36
Six-Gun Heroes #13 (1952) — page 15 of 36
15 / 36
Six-Gun Heroes #13 (1952) — page 16 of 36
16 / 36
Six-Gun Heroes #13 (1952) — page 17 of 36
17 / 36
Six-Gun Heroes #13 (1952) — page 18 of 36
18 / 36
Six-Gun Heroes #13 (1952) — page 19 of 36
19 / 36
Six-Gun Heroes #13 (1952) — page 20 of 36
20 / 36
Six-Gun Heroes #13 (1952) — page 21 of 36
21 / 36
Six-Gun Heroes #13 (1952) — page 22 of 36
22 / 36
Six-Gun Heroes #13 (1952) — page 23 of 36
23 / 36
Six-Gun Heroes #13 (1952) — page 24 of 36
24 / 36
Six-Gun Heroes #13 (1952) — page 25 of 36
25 / 36
Six-Gun Heroes #13 (1952) — page 26 of 36
26 / 36
Six-Gun Heroes #13 (1952) — page 27 of 36
27 / 36
Six-Gun Heroes #13 (1952) — page 28 of 36
28 / 36
Six-Gun Heroes #13 (1952) — page 29 of 36
29 / 36
Six-Gun Heroes #13 (1952) — page 30 of 36
30 / 36
Six-Gun Heroes #13 (1952) — page 31 of 36
31 / 36
Six-Gun Heroes #13 (1952) — page 32 of 36
32 / 36
Six-Gun Heroes #13 (1952) — page 33 of 36
33 / 36
Six-Gun Heroes #13 (1952) — page 34 of 36
34 / 36
Six-Gun Heroes #13 (1952) — page 35 of 36
35 / 36
Six-Gun Heroes #13 (1952) — page 36 of 36
36 / 36
ContinueSix-Gun Heroes #16 →
Contains 5 stories
Blanked Out
5 pp · western-frontier

Hopalong Cassidy finds himself in a tense standoff when a stagecoach driver, tricked into arming his guards with blanks, is ambushed by outlaws—only to be saved when Hopalong, leaping from a moving coach, reveals his guns are loaded and stops the robbery in a dramatic, high-stakes showdown.

The House On the Cliff
7 pp · western-frontier

Lash Larue arrives in town to investigate Widow Baker’s urgent plea about stolen goods hidden in her boarding house attic, suspecting one of her four boarders—Silent Sam or Tom Thompson—of being the thief. As he discreetly investigates, following Silent Sam’s late-night visit to a dog kennel and discovering Thompson’s suspicious absence, he realizes the danger is closer than he thought.

The Deadly Package
7 pp · western-frontier
Picture Mad
1 pp · humor

Lamebrain is caught cutting out pictures of Abraham Lincoln from Parkins’ five-dollar bills, sparking outrage from Parkins, who insists the images on his money are sacred. The situation escalates into a comical brawl as Parkins demands retribution, leaving Lamebrain scrambling to explain his actions.

The Sly Coyote
9 pp · western-frontier

Smiley Burnette, the editor of Burnette's Bugle, grows suspicious when his horse Ring Eye suddenly turns unruly and the town’s latest outlaw, the SLY COYOTE, strikes with brazen flair. As Smiley tracks the elusive thief, he uncovers a surprising connection to the Wise Wildcat’s son—only to accidentally drink a batch of the outlaw’s "loco juice," turning him into a bucking, whinnying spectacle.

Restored edition © ComicBooks.com. Our digitization, remastering, and presentation are our own work.

See something wrong with this issue? Report it.