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Outlaws of the West #40 (1962)

Charlton · 1962 · 36 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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ContinueOutlaws of the West #41 →
Contains 6 stories
The Fall Guy
4 pp · western-frontier

A naive swamper from the East gets duped into holding the reins during a bank robbery in Barberville, and finds himself the fall guy when Wolf Kuniker and his gang flee with the loot—leaving him to face the law. Thrown in a cell and humiliated, the gentle tenderfoot remembers a crucial detail about the outlaws' hideout and sets out alone to track them down and settle the score. What begins as a simple man's quest for revenge becomes something far more impressive in the dusty cantinas south of the border.

Someone Had to Die
4 pp · western-frontier

When the brutal Rollie Kash returns to his old town after seven years in prison, hungry for revenge against those who put him away, Marshal Vinson finds himself facing a powder-keg situation he can't defuse through lawmen's talk alone. A stranger rides into town with his own connection to Kash and his own reasons to stop him—but it's what happens next that will decide whether this valley of quiet farmers can finally be free of the violence Kash brought into their lives.

Bitter End
6 pp · western-frontier

Frank Dixwell came to the West in 1886 with his cousin Joseph to build a fortune, but when Joseph's gambling debts drive him to rob the bank and frame Frank for the crime, Frank is forced onto the outlaw trail for seven years. Now, with the law closing in and Joseph a prosperous rancher, the two cousins are finally set to face each other in a reckoning neither can escape.

Badge Fighter
4 pp · western-frontier

Red Ansbruck rolls into town flush with cash from selling wild horses, but a brawl over cards and a stolen horse puts him on the run from the law—only to end up at a remote saloon where he's robbed and beaten by the very gamblers he's accused of wronging. When the local sheriff arrives to restore order, Red discovers that clearing his name might be simpler than he feared, if he can trust the badge-wearer he slugged in the first place.

The Capture
6 pp · western-frontier

Marshal Brock Fenton has finally tracked down the vicious outlaw Fog McBane to a desert town, but capturing him is only half the battle—he must deliver his prisoner to Guntown by the 15th for trial, and the only route is a treacherous desert crossing. Chained together and stripped of their horses and water after a desperate struggle, the marshal and outlaw must depend on each other to survive the scorching wasteland and its hidden dangers. It's a gritty battle of wills where toughness alone won't guarantee either man makes it out alive.

What You Do in Spare Time
1 pp · advocacy

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