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Lion #1 (1952)

Amalgamated Press · 1952 · 24 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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ContinueLion #2 →
Contains 7 stories
Sandy Dean's First Term [Part 1]
3 pp · drama
Sandy DeanMr. MalloryJack HardyBossy Bates (villain)Spider Jessop (villain)Gus Trevor (villain)
Sports That Roused the Romans
1 pp · non-fiction; history; sports
Part 1
2 pp · war
Sgt. Roy TempestPte. Jack SteelGerman soldiers (villains)
What Happens When You Dial 999
1 pp · non-fiction

When a witness named Bob Jones spots a smash-and-grab jewellery raid on a London street, he does what any alert citizen should do—dials 999 and sets an extraordinary chain of events in motion. This 1952 non-fiction account follows the telephone call through Scotland Yard's Operations Room, where dispatchers coordinate with the Flying Squad's patrol cars via radio to intercept the thieves before they vanish into the city. It's a tense glimpse at the real machinery of crime prevention, from the moment the alarm is raised to the moment the bandits are cornered and arrested.

The Case of the Tailor's Dummy
2 pp · detective-mystery
Brett MarloweRusty RaceMugsy Gill (villain)

Brett Marlowe, ace detective, catches wind that jewel thief Mugsy Gill has returned to town with suspicious designs on the Gold Tiger of Sabadah—a prize on display at the Eastern Exhibition. Marlowe and his partner Rusty Race race to the scene in the Silver Lynx to stop the theft before Gill can make his move. This two-page mystery puts the detective on the trail of a clever heist in the making.

Inventors Are the Boys for Brain Waves!
1 pp · non-fiction; math & science
Part 1
2 pp · adventure; jungle

Restored edition © ComicBooks.com. Our digitization, remastering, and presentation are our own work.

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