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Jerry Drummer #12 (1957)

Charlton · 1957 · 35 pages

Free to read · restored edition by comicbooks.com · Issue details →

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Contains 5 stories
Smuggler's Cove
5 pp · historical; war
Jerry DrummerCaptain VinsonGeneral Greene

Jerry Drummer volunteers to ferry Captain Vinson across the Hudson River to British headquarters, disguising their passage as a fishing trip—but when a British patrol closes in, he relies on quick thinking and a spirited lobster to slip past the enemy lines and find refuge in a hidden cove. This Revolutionary War tale captures the scrappy ingenuity of a young patriot determined to outsmart the occupying forces.

The General's Wig
5 pp · war
Jerry DrummerMajor BarnesLiberty (dog)NuthallGeneral Thwaite
Captive's Victory
5 pp · historical; war
Jerry DrummerColonel BlaiseSmytheHawkinsLiberty (dog)

During the American Revolution near the Canadian border, young Jerry Drummer knows a secret path through a treacherous swamp—and when Colonel Blaise of the British Dragoons forces him to guide the regiment across, Jerry has his own plans in mind. As the redcoats struggle through quicksand and thick brush, Jerry leads them deeper into danger, waiting for the right moment to turn the tables. With help from his dog Liberty and Continental forces lying in wait, this captive boy proves that cunning can be just as powerful as any weapon.

The Vanished Regiment
5 pp · historical; war
Jerry DrummerGeneral Carleton

When Jerry Drummer carries a rebel dispatch and is captured by British forces under General Carleton's command, he finds himself caught between an occupying army determined to crush the uprising and a militia of "vanishing men" who strike with precision and then mysteriously disappear. As Carleton grows increasingly frustrated by an enemy he cannot pin down, Jerry becomes the spark that ignites a bold assault during the general's own parade—a moment that will test whether guerrilla tactics can truly overcome military might.

The Ghost in the Fort
5 pp · historical; war
Caleb TrayzeColonel WolfeCaptain Dave King

Young Caleb Trayze infiltrates a British-held fort to help his outfit escape a deadly valley trap, using his intimate knowledge of his father's sturdy construction against Colonel Wolfe and his Indian allies. Moving like a ghost through the night, Trayze sabotages the fort's guns and turns the enemy's own firepower against them, but not before uncovering the Colonel's plans for a devastating ambush. This is a tale of wit and grit in the face of overwhelming odds, where one scout's courage—and his father's legacy—becomes the difference between victory and slaughter.

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