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Hot Rods and Racing Cars #67 (1964)

Charlton · 1964 · 36 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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ContinueHot Rods and Racing Cars #68 →
Contains 6 stories
Local Champion
7 pp · car
Clint Curtis

Clint Curtis finds himself caught in a dangerous political chess match when a high-speed road race in Central America becomes far more than just a competition—General Rudilla, a ruthless military figure with plans to seize power, has challenged him to a race from a remote hacienda to Ciudad Baja, and Clint's arrival time could mean the difference between freedom and arrest. With a finely tuned Lotus 19 at his command and Rudilla's Maserati pushing hard on a treacherous course, Clint must navigate both the road and the General's deadly intentions to reach the finish line first.

The Peeler
6 pp · car

Chris Burton earned his reputation as "the Peeler" by hustling money from unsuspecting drag racers at the strip, a habit that's driven a wedge between him and his hardheaded father—until a savvy stranger named Joe Lederer makes him a deal he can't refuse. With a custom Pontiac and a one-month deadline, Lederer challenges Chris to a race, but winning means more than just beating a car: it means proving he's willing to change. When the engines roar and the flag drops, Chris discovers that some lessons can't be learned on the asphalt.

The Inheritance
6 pp · car

When Bob Linden's father hands him a battered old car to help cover college expenses, the young man sees only a shameful heap—especially when it costs him a chance with the girl he likes. But his dad has other plans: Bob will learn to fix it himself, buying the parts with his own salary and doing every repair from the ground up, with his father watching but never lifting a finger to help. What begins as resentment transforms into genuine skill and pride as Bob discovers he's capable of far more than he ever imagined, turning that clunker into something entirely his own.

Untitled story
1 pp · car
Two Victims
4 pp · car

Ezzie Burke's beat-up convertible collides with George Hall's truck, leaving both drivers in a bind—one without insurance and the other without the means to earn a living. When the Road Knights club decides to repair both vehicles as a good deed, they discover Ezzie's real problem runs deeper than just his jalopy, and offer him a challenge that might change his future. Through teamwork and second chances, two victims of circumstance find an unexpected path forward.

Getting a Dragstrip Ready
1 pp · car

A hot rod driver preps his machine for dragstrip glory, tuning the engine for peak performance and fine-tuning suspension and tires to put all that power where it counts. With the right modifications—heavier front springs, softer rear springs, and custom tire pressure—this driver is ready to unleash everything under the hood.

Restored edition © ComicBooks.com. Our digitization, remastering, and presentation are our own work.

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