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Hot Rods and Racing Cars #50 (1961)

Charlton · 1961 · 37 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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ContinueHot Rods and Racing Cars #51 →
Contains 5 stories
Pile-Up
6 pp · car

A harrowing crash on the track leaves driver Ed Pecor badly injured and broke, forcing him to take a job as chauffeur for wealthy businessman Elias Fleck—only to discover that fear has made him swear off high-speed driving for good. When Fleck suffers a heart attack on the road home, Pecor must confront whether he's truly lost his nerve or if something matters more than his own safety.

A Car Is Born
6 pp · car

Clint Curtis has won big at the regional meet with his Chrysler-powered hot rod, but rather than celebrate, he's got bigger plans—he sells his car and sets out to build something even faster from scratch. With help from his Road Knights club, Clint scavenges parts, machines a potent engine, and assembles a stunning new machine that's ready to prove itself on the track and the road.

Untitled story
1 pp · non-fiction; car
Aunt Bess's Buggy
4 pp · car

Herb Reeder, a city boy new to his aunt's small town, struggles to fit in with the local hot-rodders until Aunt Bess's old family sedan catches his eye—and he decides to secretly transform it into a racing machine with help from a professional driver. When the town's roughest rodders challenge him to prove himself on the track, Herb discovers that sometimes the best way to earn respect is under the hood and behind the wheel.

Hot Rodders, Get Out!
6 pp · car

Clint Curtis and the Road Knights face a wave of suspicion and anger from their town after a series of accidents—including one that puts their club president himself under arrest for reckless driving, despite evidence of a hidden mechanical flaw. As hostile citizens post warning signs and civic groups turn against young drivers, Clint and his friends must find a way to prove that the Road Knights are responsible drivers, not the menace the local paper has made them out to be.

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