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Hot Rod Comics #3 (1952)

Fawcett · 1952 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueHot Rod Comics #4 →
Contains 4 stories
Flood
12 pp · car
Speedy Sparkins
0.5 pp · humor

Speedy Sparkins shows up late to a race, only to be confronted by an angry customer who claims he was cheated when buying a car that won’t go fast—despite Sparkins’ boast that it had been arrested six times for speed. The man insists the car’s sluggishness is a crime, while Sparkins tries to defend his reputation, all while the race begins without him.

Champions
4 pp · car

Wilhelm Herz, Tony Bettenhauser, and John Cobb are celebrated as champions in their respective fields of speed—motorcycle, dirt-track racing, and land speed records—each achieving greatness through meticulous preparation, engineering excellence, and disciplined dedication. The story highlights their record-breaking feats, from Herz’s 180.172 m.p.h. run to Cobb’s 403.135 m.p.h. land speed record, showcasing the precision and innovation behind their triumphs.

The Racing Game!
11 pp · car

Clint Curtis teams up with retired racer Tom Brant to prepare Brant’s vintage car for a last-minute charity race, diving into a whirlwind of mechanical work and late-night tuning. As the deadline looms, Clint gets his first chance behind the wheel, discovering the thrill and intensity of the racing game firsthand.

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