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Green Lama #8 (1946)

Spark Publications · 1946 · 52 pages

Free to read · restored edition by comicbooks.com · Issue details →

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Contains 8 stories
Toymaster of Crime!
11 pp · superhero
The Green Lama [Jethro Dumont]TsarongBobby StoutJimmy StarrFalstaff (villain)Mr. Jerome (villain)

When a mysterious criminal called Falstaff begins stealing children's toys—not for their monetary value, but for something far more sinister—the Green Lama must uncover the connection between a fire engine, an autographed pitcher's glove, and a scheme that threatens far more than playthings. With the help of his allies Jethro Dumont traces the pattern of seemingly worthless loot to expose Falstaff's true criminal ambition in this clever adventure of deception and hidden motives.

Lieut. Hercules Express
6 pp · humor; superhero
Lieutenant Hercules [Wilbur Klutz]Merlinun-named gang (villains)

In "Lieut. Hercules Express," Lt. Hercules accepts a seemingly simple mission from Merlin to tow a ton of war supplies across the ocean to Europe—only to discover, too late, that Merlin’s "cargo" includes paying passengers charging $1,000 each for the ride. With the ocean stretching ahead and a very unusual freight load aboard, the hero’s already tough job just got a whole lot more complicated.

The Sands of Time!
6 pp · humor
Angus McErc [aka Mac Erc]Phineas FothergillFather TimeHarriet

In "The Sands of Time!" from Green Lama #8 (1946), Angus recounts a whimsical tale of a young man challenged to promise his beloved that she’d never lose her beauty—setting off a delightfully absurd chain of events at a pixie conclave. The story blends humor and fantasy in a lighthearted, timeless yarn that captures the charm of mid-century comic whimsy.

Tuffy Blitzes a Ghost!
7 pp · adventure
The Boy Champions [TuffyMickeyWellington Smith]Mr. JasparJane Jasparun-named gang (villains)

When the Boy Champions take on a job to rid the Jaspar Mansion of its notorious ghosts, they're banking on their growing reputation—but a sheet-wrapped specter and a stolen flashlight quickly prove they're in over their heads. After a humbling first attempt, Tuffy convinces Mickey and Wellington Smith to try again with a clever trap of their own, armed with rope, electric wire, and luminous paint. What unfolds is a battle of wits against mysterious intruders that reveals far more than just a simple haunting.

Untitled story
1 pp · non-fiction

In "null," a quirky 1946 non-fiction piece from Green Lama #8, a mix of historical tidbits and absurd anecdotes unfolds—ranging from the push for the 8-hour workday and the first labor-management contract to an odd note about electric eels reforming cats and the first American umbrella user being stoned. The story blends factual milestones with surreal asides in a brief, illustrated digest that’s as surprising as it is informative.

Untitled story
2 pp · humor
Mike McTiggPop

In "null," Pop, a self-proclaimed member of the Mental Wizards Association, tries to boost Mike’s boxing career with his so-called psychic powers—though his mind-bending talents seem to fall short when it comes to actual ring strategy. The story unfolds with a lighthearted clash between belief and reality, all in two pages of classic 1946 humor.

Treasure Trap!
8 pp · adventure
Billy Jason"Skipper" SmithKarl (reformed villain)Gustav (villain, death)Unterschiff Leutnant Braugher [as Mr. Tighe] (villain, death)

Young sailors Billy Jason and "Skipper" Smith accept a lucrative diving job in Rio de Janeiro that promises to solve their money troubles—locating the wreck of a German U-boat carrying five million dollars in gold off the Falkland Islands. What begins as a treasure hunt quickly becomes a battle for survival when the men accompanying them reveal their true identity and sinister intentions, trapping our heroes in a deadly game where the ocean itself becomes as treacherous as their pursuers.

Untitled story
1 pp · humor
GimmickMr. Bux

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