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Fightin' Marines #7 (1952)

St. John · 1952 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueFightin' Marines #8 →
Contains 5 stories
The Mysterious 'Tiger'
7 pp · war

Marine Sergeant Tripoli Shores and his two companions are tasked with contacting a mysterious guerrilla leader known only as "the Tiger" to coordinate a crucial flanking maneuver during a planned battalion attack in North Korea. After a desperate rescue mission to find their contact man, Sim Lee, the Marines are led blindfolded to the guerrillas' camp—only to discover that the legendary Tiger is actually a woman commanding the resistance forces with remarkable tactical skill. Together, they prepare to execute the coordinated assault that could turn the tide of the battle.

Armored Death
5 pp · war

When a Marine tank force advances into Korean territory, Sgt. "Chip" Wilson faces court-martial after his carelessness costs his unit a tank—but when enemy planes and ground forces pin down the remaining tanks at a roadblock, Wilson's quick thinking and courage under fire become the only thing standing between his men and annihilation. As he directs fire from outside the damaged tank while wounded, Wilson must prove whether his reckless mistake was an aberration or a sign of a soldier who doesn't belong in the corps.

Foxhole Floozie
6 pp · humor

When Canteen Kate tries to help the boys dodge a grueling foxhole-digging assignment by borrowing a steam shovel to dig them in advance, her good intentions set off a comedic chain reaction that no amount of scheming can outmaneuver. A spilled cup of coffee, a smudged map, and a detour through the poison ivy–thick woods turn Major Herringbone's tough training exercise into something far messier than anyone bargained for. Kate finds herself Public Enemy Number One, and lying low in a freshly dug foxhole seems like the safest place to wait out the storm.

The Big Blast
7 pp · war

Leatherneck Jack and his buddy Monte volunteer for a dangerous mission behind enemy lines: locate a hidden Communist ammunition dump and destroy it. When a cut communications wire brings enemy soldiers to them, the Marines capture prisoners who reveal the dump's location beneath a hillside cave—but getting inside and out again with explosives will take all the cunning and grit these two leathernecks can muster.

Flying High
7 pp · war

Biff Barnes and Smokey Walsh catch a ride into town with what they think is a friendly officer, only to discover they've been duped by enemy spies heading toward the front lines. When a grenade-fueled struggle sends their jeep careening off the road, the two Marines find themselves in a desperate game of cat-and-mouse—using camouflage, quick thinking, and a hijacked helicopter to turn the tables on their captors and make it back to base just in time.

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