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Fightin' Marines #3 (1951)

St. John · 1951 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueFightin' Marines #4 →
Contains 5 stories
Blitz at Junkyard Junction
7 pp · war
Leatherneck Jack

Leatherneck Jack and his unit infiltrate a bombed-out Korean hamlet to scout a Chinese anti-aircraft battery, but a suspicious stranger and a booby-trapped stairwell threaten to derail the mission before the planned air strike even begins. With the Corsairs inbound and his squad separated, Jack must navigate treacherous terrain, hostile patrols, and a North Korean double-agent to rejoin his men and assault the gun emplacement before it's too late.

Call to Arms
6 pp · war

Canteen Kate dreams of starring in a big show, and when she lands an understudy role, she strikes a bold deal with the lead actress Doris Revere: find her a general for a date, and Kate gets to perform instead. What follows is a hilarious scramble involving mistaken identities, an angry general's wife, and a hapless soldier pressed into uniform as a fake general—all building toward Kate's unexpected moment on stage.

Front Line Snafu
7 pp · war

Biff Barnes and Smokey Walsh of the U.S. Marines are sent to deliver a dispatch during the Korean War, but their jeep gets ambushed and they're forced to take cover in a river behind enemy lines. The pair manages to escape by disguising themselves as Communist officers, and in the process stumble upon enemy plans that could prove crucial to stopping the anticipated Red attack. Back at their bivouac, they find themselves unexpectedly hailed as heroes—though Sergeant Kennedy remains unconvinced about the missing jeep.

Disguised for Death!
4 pp · War

Marine Corporal Bill Ryan stands guard at an American consulate in the storm-battered Near East when he discovers a Soviet agent forcing the Vice-Consul to hand over a classified list of suspected communist operatives. Quick-thinking and resourceful, Ryan devises a daring disguise to infiltrate the enemy's next move and protect his superior officer from execution. It's a tense game of cat and mouse in the howling darkness—where one wrong step means death.

Enemy Breakthrough
8 pp · war

The men of Company B—hardened Korean War Marines dug into a precarious position—suddenly face a crisis when a wounded messenger warns that enemy forces have broken through Battalion Headquarters and the Reds are closing in on their flank. With their position compromised and communication down, three men are tasked with reaching Company A to get reinforcements and critical orders before a scheduled artillery barrage wipes out their entire unit. Racing through enemy-infested woods, these Marines discover that survival and duty demand impossible choices when every second counts.

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