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Fightin' Army #60 (1964)

Charlton · 1964 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueFightin' Army #61 →
Contains 5 stories
F.O. Team
4 pp · war

Lieutenant Guy Shortell, a seasoned forward observer with combat experience stretching back to World War II, finds himself commanding an artillery team in the brutal Korean campaign of 1951, where his ability to read terrain and call down precise fire becomes his company's lifeline against overwhelming enemy positions. As Shortell moves through multiple engagements—from pinned-down infantry to coordinated ambushes in mountain passes—he earns the respect of the soldiers around him through nerves of steel and mastery of his trade, even as the cost of his dedication mounts. When a massive human-wave assault hits Hill 658 in the dead of night, Shortell's choices in those final moments will test everything he's learned about leadership and sacrifice.

Enemy At Hand
3 pp · war

A Special Forces sergeant stationed in a Vietnamese village in 1963 suspects a Viet-Cong agent is operating within the perimeter, planting mines and coordinating attacks from inside their own ranks. Setting a trap with a false trail through the jungle, he closes in on the infiltrator—but the confrontation doesn't unfold the way he expected. This is a tense three-page war story that captures the paranoia and split-second danger of counterinsurgency operations.

Combat Buddy!
5 pp · war

When Pvt. Hack James is assigned a seemingly hapless new soldier, Elwood Peterby, as his combat buddy in Korea, he's convinced the misfit will be a liability—until Peterby proves himself a genuine hero in their first battle and even earns a battlefield promotion. As James's resentment grows and he seeks to outshine his partner, a dangerous mission forces both men to confront what it really means to be a soldier. This 1964 war story explores how rivalry can transform into respect when soldiers face the ultimate test of loyalty.

The Flying Coffin Squadron
8 pp · war

In May 1918, Captain Skip Gaynor flies with the Black Cat Squadron, piloting an American DH-4 observation plane over the Western Front—a nimble two-seater that's proven itself more than a match for German aircraft when armed with eager gunners like Sergeant Mackey. After a successful morning mission destroying enemy balloons and downing enemy fighters, the squadron's celebration is cut short when Ernst Kubricht, a ruthless German ace with 34 victories, launches a devastating strafing attack on the field and leaves behind a challenge: single combat against Gaynor, with the rear seat empty. Knowing Kubricht's reputation for treachery but unwilling to hand the enemy a propaganda victory, Gaynor accepts a duel that may be a deadly trap.

Champagne Party
5 pp · war

When PVT. Bob Gruber is tasked with delivering the General's birthday champagne to headquarters in Northern France just after D-Day, a chance encounter with German forces sends his mission spiraling in an unexpected direction. Armed with his fluency in German—a skill he'd kept hidden since enlisting—Gruber must think fast to survive behind enemy lines. What starts as a simple supply run becomes something far more consequential when he finds himself at the heart of German command.

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