ComicBooks.com Register / Loginit's free!
HomeFightin' Army#36Read

★ ComicBooks.com Reading Room

Fightin' Army #36 (1960)

Charlton · 1960 · 36 pages

Free to read · restored edition by ComicBooks.com · Issue details →

Fightin' Army #36 (1960) — page 1 of 36
1 / 36
Fightin' Army #36 (1960) — page 2 of 36
2 / 36
Fightin' Army #36 (1960) — page 3 of 36
3 / 36
Fightin' Army #36 (1960) — page 4 of 36
4 / 36
Fightin' Army #36 (1960) — page 5 of 36
5 / 36
Fightin' Army #36 (1960) — page 6 of 36
6 / 36
Fightin' Army #36 (1960) — page 7 of 36
7 / 36
Fightin' Army #36 (1960) — page 8 of 36
8 / 36
Fightin' Army #36 (1960) — page 9 of 36
9 / 36
Fightin' Army #36 (1960) — page 10 of 36
10 / 36
Fightin' Army #36 (1960) — page 11 of 36
11 / 36
Fightin' Army #36 (1960) — page 12 of 36
12 / 36
Fightin' Army #36 (1960) — page 13 of 36
13 / 36
Fightin' Army #36 (1960) — page 14 of 36
14 / 36
Fightin' Army #36 (1960) — page 15 of 36
15 / 36
Fightin' Army #36 (1960) — page 16 of 36
16 / 36
Fightin' Army #36 (1960) — page 17 of 36
17 / 36
Fightin' Army #36 (1960) — page 18 of 36
18 / 36
Fightin' Army #36 (1960) — page 19 of 36
19 / 36
Fightin' Army #36 (1960) — page 20 of 36
20 / 36
Fightin' Army #36 (1960) — page 21 of 36
21 / 36
Fightin' Army #36 (1960) — page 22 of 36
22 / 36
Fightin' Army #36 (1960) — page 23 of 36
23 / 36
Fightin' Army #36 (1960) — page 24 of 36
24 / 36
Fightin' Army #36 (1960) — page 25 of 36
25 / 36
Fightin' Army #36 (1960) — page 26 of 36
26 / 36
Fightin' Army #36 (1960) — page 27 of 36
27 / 36
Fightin' Army #36 (1960) — page 28 of 36
28 / 36
Fightin' Army #36 (1960) — page 29 of 36
29 / 36
Fightin' Army #36 (1960) — page 30 of 36
30 / 36
Fightin' Army #36 (1960) — page 31 of 36
31 / 36
Fightin' Army #36 (1960) — page 32 of 36
32 / 36
Fightin' Army #36 (1960) — page 33 of 36
33 / 36
Fightin' Army #36 (1960) — page 34 of 36
34 / 36
Fightin' Army #36 (1960) — page 35 of 36
35 / 36
Fightin' Army #36 (1960) — page 36 of 36
36 / 36
ContinueFightin' Army #39 →
Contains 5 stories
No Medals for the Brave
7 pp · war

A cowardly captain commanding a rifle company proves useless in combat, and the war-weary soldiers serving under him watch in bitter disbelief as he receives a medal for valor—one apparently prepared long before the battle that cost them dearly. When critical orders go unread due to the captain's negligence, an artillery barrage meant to cover a strategic withdrawal instead falls on their own position, and the soldiers face annihilation. Faced with combat at last, Captain Hunter finally shows the courage his men desperately needed, but redemption comes far too late for those already lost.

The Problem
5 pp · war

Major Clem Angott's company is trapped in a canyon with enemy forces closing in from both ends—a situation that looks hopeless until Lieutenant Arthur Rawson, a fresh West Point officer, proposes an unconventional solution. When the two Red columns attack, Rawson's plan sets them against each other in a devastating clash they can't stop, turning certain defeat into an opportunity for the Americans to fight back.

A Better Way to Die
1 pp · war

A soldier pinned down by Communist machine gunners in the frozen Korean mud faces certain death—but with seconds to live, he makes a desperate choice that turns the tables on his attackers. "A Better Way to Die" captures a split-second decision in combat where one man's gamble against the odds becomes his only chance at survival.

The Rear Echelon Commando
5 pp · war

Edwin Ledman's a supply truck driver frustrated with being stuck behind the wheel while the real fighting happens—until a dangerous run delivering ammunition under heavy fire shows him he might be doing more for the war effort than he realized. When a German counterattack threatens the infantry position he's just resupplied, Ledman takes matters into his own hands with his truck, turning his frustration into unexpected combat action that helps turn the tide. It's a gritty reminder that valor comes in more forms than a soldier might expect.

The High Killer
5 pp · war

An American outfit rebuilding bridges in the Italian Alps loses their captain to a Nazi sniper's deadly marksmanship—and when the sharpshooter continues picking off soldiers from the high ground, one determined soldier decides to meet the "High Killer" on his own terms with rifle and telescope sights. It's a tense mountain duel where knowledge of the enemy's reload time and a steady aim might be the only edge that matters.

Restored edition © ComicBooks.com. Our digitization, remastering, and presentation are our own work.

See something wrong with this issue? Report it.