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Captain Battle Jr. #2 (1944)
Free to read · restored edition by comicbooks.com · Issue details →
In occupied Norway, Colonel Ratz—cold and dismissive of superstition—takes over the home of a local family, dismissing their warnings and mocking the idea of ghosts. That night, strange occurrences plague him, from a phantom stabbing to the sudden death of his guard, all while a mysterious figure watches from the shadows.
In the jungles of the Philippines during World War II, American pilot Captain Battle, Jr. crash-lands behind enemy lines and is rescued by two native islanders, Mindo and Ola, who help him track down a missing general. As they evade Japanese patrols and navigate traps, the unlikely trio forms a bond while planning a daring breakout from a Jap-held camp.
In Lisbon, Captain Battle Jr. arrives on a secret mission to capture the fugitive dictator Ruzzobbo, who’s believed to be hiding in the neutral city. As he’s drawn into a web of deception by a mysterious woman who claims to know Ruzzobbo’s location, he’s narrowly saved from a trap by a mysterious ally, X-69, who reveals the woman was a decoy. With danger lurking around every corner, Captain Battle Jr. must stay one step ahead of both the enemy and his own suspicions.
In "null," the Green Claw returns from the grave, its malevolent presence awakening a new threat. Carl Durrant must unravel the mystery before the Claw's hypnotic grip turns him into a prisoner in a tiny box, while its army of robots prepares to overwhelm the world.