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Calling All Kids #20 (1948)

Parents' Magazine Press · 1948 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueCalling All Kids #21 →
Contains 7 stories
Hot-Dog Trouble
6 pp · anthropomorphic-funny animals
Paddy Penguin

When Mayor Paddy Penguin takes a young pup named Buster to Funland for a day of rides and treats, the outing takes a wild turn—Buster misunderstands what a hot dog actually is and bolts in fear, setting off a frantic search through the amusement park. As the Mayor tracks him down, a ride on the runaway roller coaster lands them both in danger, forcing Paddy to think fast and act faster to save the day. It's a goofy mix-up that proves the Mayor's quick thinking and courage are just what Animal Town needs.

Twinkle and the Homesick Crab
5 pp · anthropomorphic-funny animals
Twinkle

Twinkle journeys down from his sky home to visit his earth friends and discovers a young crab named Corky who's homesick for the ocean while vacationing away from salt water. With help from his friend Frankie and the Caterpillars, Twinkle sets out to ease Corky's longing in a heartwarming way that involves a little ingenuity and more than a little luck.

The Forest of Forgetting
3 pp
Bobo

Bobo the clown and his friend Teeny the elephant set out through the Forest of Forgetting with a birthday cake, but the forest's strange magic causes Bobo to lose his memory of everything—including who he is and what he's carrying. When Teeny rushes to fetch help from Bobo's other friends, they all head into the forest to rescue him, only to find themselves caught in the same forgetful spell.

Marco Polar Bear Goes Fishing
5 pp · anthropomorphic-funny animals
Marco Polo BearBobby Beaver

Marco Polar Bear and Bobby Beaver set out to catch their own fish for dinner using an ingenious trailer equipped with special gadgets—no fishing rods or bait required. What starts as an unconventional fishing adventure quickly spirals into comedic chaos, complete with mysterious catches, a vanishing camera subject, and an unexpected dip in the sea. By day's end, Marco and Bobby have managed to gather enough for a meal, proving that sometimes the best-tasting fish are the ones you've struggled hardest to land.

Blow Hot, Blow Cold
1 pp

A young boy learns a simple but clever lesson about how the same action—blowing—can serve two completely opposite purposes when his older companion demonstrates cooling a burned finger and then warming cold hands. The story plays on childhood confusion to reveal that breath can both cool and warm depending on intent and technique, a bit of everyday wisdom wrapped in a clever visual riddle.

Drag-Along Finds His Sister
3 pp

Tommy has followed his big sister to the Museum of Art, thinking she's safely at home—now he has to track her down among all the statues and sculptures. As he wanders through the cavernous galleries asking statues and other visitors if they've seen her, Tommy discovers that finding one person in a place this big is harder than he expected.

The Tug-of-War
2 pp · anthropomorphic-funny animals

A mighty elephant and a clever little rabbit settle a strength contest through a tug-of-war, but the rabbit has a trick up his sleeve—he enlists an unexpected third party to even the odds. When the pulling begins, both the elephant and rabbit discover they're not quite as strong as they thought, and learn a humbling lesson about underestimating others.

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