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Blazing Western #1 (1954)

Timor · 1954 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueBlazing Western #2 →
Contains 4 stories
Inheritance of Death!
7 pp · western-frontier

Brad Payne and his sidekick "Pappy" Day arrive in Silver Creek just as trouble brews—a young man named Bob is being set up for a deadly gunfight by his uncle Ralph Grover's hired killers, who stand to inherit a fortune if the boy doesn't live to see his twenty-first birthday next week. The two lawmen step in to protect Bob and uncover the murder plot, setting a trap to expose Grover's criminal ambitions.

Range War!
8 pp · western-frontier
Utah KidGolden Eagle

When a poisoned water hole threatens to reignite a bitter range war between cattlemen and sheepherders, the Utah Kid and his companion Golden Eagle race to uncover the truth before trigger-happy ranchers take matters into their own hands. As suspicion falls on the sheepmen and violence seems inevitable, the pair discover that someone else entirely may be stirring up trouble—and a bushwhacker's bullets prove they're on the right track. With the clock ticking and both sides ready for war, the Utah Kid must expose the real culprit before the range explodes into bloodshed.

Rabble
5 pp · western-frontier

When Col. Davey Crockett and Col. Jim Bowie take command of a ragtag garrison of inexperienced soldiers in 1836, they face an impossible choice: surrender to the overwhelming Mexican forces under General Santa Ana, or make a stand at their small outpost near San Antonio. What unfolds is a fierce, desperate battle where these unlikely defenders prove that raw courage and determination can challenge even the mightiest army.

Potlatch!
6 pp · western-frontier

When a renegade white man stirs tribal chieftains toward war, Indian scout Jim Cunningham rides alone into the Kwakiutl gathering to stop the bloodshed—armed with nothing but his wits and a dangerous gamble at the sacred potlatch fire. Facing Golden Eagle and his warriors, Jim must prove that peace is stronger than the call to arms, even if it costs him everything he carries.

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