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All Great Comics #14 (1947)

Fox · 1947 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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Contains 9 stories
The Boss's Niece
2 pp
The Feminine Touch
5 pp

Streamer Kelly springs into action when a fire truck is stolen and a criminal escapes jail using its ladder, but the real surprise comes when he discovers a woman wrestling champion trapped in a building with the fugitive. Days later, when a drifter named Flusher Flow arrives at the firehouse causing trouble, Kelly finds himself drawn to the kindness of a young widow and her son who've been sheltering there—setting the stage for complications ahead.

Doctor Kidnapped
4 pp

A noted plastic surgeon is snatched from a hospital late at night and forced aboard a yacht, where a desperate criminal named Frog demands he use his surgical skills to alter a patient's face beyond recognition. As Doctor Stone refuses to go along with the scheme and the stakes escalate, the surgeon finds himself trapped in a deadly game where his medical expertise has become a tool for crime—and escape may not be an option.

Untitled story
2 pp
Dalton Rides Again
4 pp

When escaped convict Murrieta encounters Texas Slim and Dirty Dalton near town, he puts one of them in a tight spot—literally swapping clothes and disguises to create a case of mistaken identity. As the posse closes in with guns blazing, mistaking their target becomes a lot harder than catching him, and our heroes find themselves in a comedy of errors where nobody's quite sure who they're shooting at.

The New Boarder
4 pp

John West's life takes an unexpected turn when Steven Craft arrives as the new boarder at his mother's house—and immediately proves himself a friend by standing up to local troublemakers who've been giving John a hard time. As Steve settles in alongside another mysterious boarder named Hab Slick, John finds himself navigating new friendships, old tensions, and a dog named Ted who seems to have opinions of his own about who belongs in the house.

Meet Sweet Miss Carrol
2 pp

When an escaped convict takes a schoolteacher hostage as his getaway ticket, he quickly discovers that Sweet Miss Carrol is far more than just a target—she's a trained fighter with the combat skills to turn the tables. Using her WAC training and a devastating left hook, this unassuming educator shows the crime kids in her classroom that sometimes the toughest person in the room isn't the one holding the gun.

The Mystery of the Ol'e Tyler Place
4 pp

When Ned learns that his newly inherited uncle's property—the mysterious Tyler Place on Indian Mound Road—has become the center of a strange nighttime operation, he and his pal Tobe stumble upon a truck sneaking onto the grounds without lights, leaving clues in the wet sand. As Ned follows the trail through the palmettos while Tobe hunts for answers in town, the pair must uncover what's really happening on the old colonial estate.

Meets the "Brain"
3 pp

Mighty O'Malley, an ex-marine working for the Bureau of Internal Security, is ambushed and held captive in a hidden dungeon by a criminal gang led by a mysterious figure known only as "the Brain"—a mastermind operating from an institution whose true location remains unknown. While O'Malley's superiors search for him above ground, the captive agent pieces together a dangerous conspiracy and begins plotting his escape from the underground lair.

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