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Adventures into the Unknown #46 (1953)
Free to read · restored edition by comicbooks.com · Issue details →
In the lab of famed scientist Richard Q. Thurston, his son Greg and daughter Marion witness a terrifying breakthrough when the Dimension Machine pulls Greg’s father into another realm. Determined to rescue him, Marion insists on joining Greg as they activate the portable machine to follow, plunging into a strange, hostile dimension where they’re pursued by a monstrous tree-like entity. Now stranded and facing an unknown fate, they must find a way to survive the alien world and uncover the truth behind its sinister ruler.
In the shadow of a legendary golden statue said to doom anyone who steals it, a gang of thieves plans a heist, only to turn on each other in a deadly game of betrayal. As greed drives each to outwit the others, a lone man sees his chance to profit—until the statue’s curse claims yet another victim.
In a tale of eerie transformation, aspiring actor Sam Catlett buys a lifelike marionette named Oswald Foop, unaware the puppet is bound to a vengeful spirit from an ancient Egyptian tomb. As Sam’s fame grows, the puppet’s unsettling presence and strange behavior begin to unsettle those around him—especially his fiancée Clair, who fears the dummy is more than just wood.
Jo and Bob, newlyweds, buy a set of antique furniture from a shop, drawn in by a mysterious lamp and a seller’s warning about a legend: the former owner was a demon master who trapped souls in his home. That night, the furniture comes alive with supernatural dread as the spirit of the demon master awakens, summoning his forces to claim them—only for Jo and Bob to find a way to outwit the ancient evil, only to face a chilling twist the next morning.