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Abbott and Costello 3-D #1 (1953)

St. John · 1953 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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Contains 5 stories
Double Jeopardy
6 pp · humor

When Costello takes on a tough-guy persona to impress the locals, he gets mistaken for the notorious outlaw Two-Gun Tombstone—and suddenly finds himself the object of desire for a woman who's been waiting for the real desperado. Things spiral into Western chaos when the actual Two-Gun shows up, leading to a wild duel involving mirrors, furniture, and plenty of missed shots that somehow make Costello look like the West's deadliest gunslinger. It's a hilarious case of mistaken identity where the coward keeps stumbling into heroic situations despite himself.

Freakish Doings
6 pp · humor

When Abbott and Costello stumble into a carnival freak show dressed in rain-soaked, shrunk clothes, they're mistaken for performers and admitted free—then things spiral delightfully sideways as Costello tangles with a mighty midget, accidentally sabotages a sword swallower's act with a forgotten firecracker, and attempts to save the show with an audacious three-foot illusion. This 1953 romp plays every carnival mishap for maximum laughs, mixing physical comedy with the duo's signature verbal sparring.

Fiesta
8 pp · humor

Abbott and Costello land a job as fiesta clowns in Mexico and hitch their way south, only to discover their assignment involves performing with Diablo, the world's fiercest bull. When a plan to use a fake bull in a disguise goes hilariously wrong, the real Diablo gets loose in the arena, turning the performance into complete chaos as the two comedians scramble to survive the mayhem they've created.

Flight of Fancy
6 pp · humor

When Costello accidentally discovers that a modified electric fan can make him fly, he and Abbott rush to pitch their invention to General Bigg at the War Department—only to get thrown out on their ears. Desperate to prove themselves, Costello takes to the skies in his contraption, but his aerial antics spark citywide panic as people mistake him for a Martian invader, bringing down everything from gunfire to the military. With chaos erupting all around him, Costello has to somehow survive long enough to make the General believe in the machine's potential—and maybe get another shot at demonstrating it without crashing into everyone in sight.

Harem Scarum
6 pp · humor

Abbott and Costello scheme to claim a standing $10,000 reward by sneaking a photograph of the Sultan—a feat no one's ever managed—with one of them disguised as a new addition to the royal harem. Their plan to capture the elusive shot leads to chaos in the palace, flash bulbs, and a frantic escape, but the photograph they risked everything to obtain might not be quite what their editor was hoping for.

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