Wyatt Earp, Frontier Marshal #64
☆ Be the first to review + Add to your collection — Join freeWyatt Earp prepares for a Fourth of July celebration in the badlands by setting TNT charges to blast King Lobo's canyon hideout. After the explosions succeed in clearing the area, Earp encounters the ghost of a lawman named Moses Hoyt, who had been killed by the outlaw Gun Moses and left in a grave. Hoyt's spirit warns Earp that Gun Moses is still alive and waiting at the telegraph office, leading to a final confrontation where Earp must decide whether to take the outlaw alive or dead.
Wyatt Earp faces down King Lobo's outlaw empire in the Badlands, using clever gunplay to detonate dynamite and turn the tide against overwhelming odds. With victory in hand, Earp learns the town of Six Graves may yet have a future if honest settlers can be convinced to move in and develop the region's natural resources. It's a Fourth of July to remember in this 1966 frontier showdown.
Buffalo Bill Cody acquires a remarkable horse named Brigham from a Ute Indian—a cayuse with an almost uncanny instinct for hunting buffalo, able to position itself perfectly alongside prey for the kill and even abandon a quarry after two unsuccessful shots. When Cody accepts a high-stakes wager against fellow hunter Billy Comstock to see who can bag more buffalo in a single day, Brigham's cunning strategy of circling and controlling the herd proves far more effective than raw firepower.
Wyatt Earp faces an unlikely showdown when a grieving young man named Moses Hoyt arrives in town convinced the marshal murdered his father and brothers—based on lies whispered by a notorious gunslinger named Kullen. With dawn as their deadline and a telegram from Topeka as Earp's only hope to prove his innocence, the lawman must navigate a tense night knowing that come sunrise, Hoyt will be waiting to gun him down.
When Comanche raiders trap a small wagon train in the desert, Wyatt Earp suspects that treachery from within—not just enemy arrows—threatens the settlers' lives. He discovers that Leech Rogall has been smuggling rifles to the Comanches, using the wagon train as cover for a deadly delivery, and now the raiders won't stop until they claim their prize. Earp must outmaneuver both the renegades closing in and the greed-blinded gunrunner standing in his way.
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Reprints
Reprinted in Astounding Stories #96 (1973), Astounding Stories #125 (1977), Astounding Stories #155 (1981), Astounding Stories #52, Secrets of the Unknown #93, Sinister Tales #78, Uncanny Tales #52
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