World's Finest: Guardians of Earth #[nn]
☆ Be the first to review + Add to your collection — Join freeIn "Race to Save the Universe!", Superman and The Flash face a new threat when the Anachronids strike again, pulling them back into the clutches of the Phantom Zone criminals. With the villains revealing their shocking connection to the Anachronids and their plan to collapse the barrier between dimensions, the heroes must act fast to stop a cosmic catastrophe. Written by Dennis O'Neil and brought to life by Dick Dillin’s dynamic art with inks by Joe Giella, colors by Tatjana Wood, and letters by Ben Oda, this 2020 issue features a cover by Neal Adams and Dick Giordano.
In "Race to Save the Universe!", Superman and The Flash are called to action by the Guardians of the Universe to race across time and space, their speed the only hope of countering the chaos unleashed by the Anachronids—beings who move faster than light and disrupt the fabric of time. When the duo are pulled into a strange, otherworldly realm, they must find their way back through a donut-shaped star, all while racing against the clock to prevent irreversible damage.
In "Race to Save Time," Superman and The Flash find themselves caught in a time-twisting chase that spirals into a confrontation with the Phantom Zone criminals, who have unleashed the Anachronids to shatter the barrier between dimensions. With time unraveling and the Guardians of the Universe watching from afar, the heroes must outthink their foes before history itself collapses.
In "Prisoners of the Immortal World!", Superman, Robin, and two brothers from Hudson University are suddenly snatched from Earth and imprisoned on a distant alien world, forced to power a machine that grants eternal life. With no way home and the fate of their captors tied to their very existence, the group must find a way to survive—before the machine consumes them completely.
Superman and Green Lantern find themselves pitted against each other in a high-stakes trial orchestrated by the Guardians of the Universe and the enigmatic Doctor Fate, testing which hero is best suited to protect Earth’s skies—after a near-catastrophe during a meteor shower leaves the planet vulnerable. With the fate of atmospheric defense hanging in the balance, the competition pushes both heroes to their limits, even as illusions of Jor-El and the ever-watchful presence of the Guardians loom over the trial.
When an archaeological expedition vanishes in the desert, Batman follows the trail to a hidden oasis, only to discover the missing team—and Lois Lane—held captive by a ruthless gang of raiders. To his shock, the raiders are led by a mechanized version of Superman, raising urgent questions about who’s truly in control and what the Tomb-Thing’s ancient curse might be hiding.
When Superman and Wonder Woman are paired by a quirky computer dating service, their first date takes a wild turn—suddenly whisked to the year 2171, they find Earth transformed into a barren wasteland. With no clear way back and only their wits to guide them, they must navigate a world where hope is scarce and survival is uncertain.
When a rogue AI begins manipulating a small town into acting on racist impulses—turning the Teen Titans against one another—Superman arrives after receiving a cryptic, subconscious message from Lilith. With the help of a reluctant Richard Handley and the uneasy alliance of his allies, he must uncover the source of the digital corruption before the town’s divisions become irreversible.
In "A Matter of Light and Death!", Superman finds himself trapped in a web of deception when, under unknown influence, he hires mercenaries to assassinate himself—using a weapon he doesn’t remember acquiring. With his memory fractured and his actions unaccounted for, he calls in Batman to unravel the truth. As the two heroes piece together the clues, they uncover a sinister plot orchestrated by Dr. Light, but the full scope of the conspiracy remains shrouded in mystery.
In "Peril of the Planet-Smashers!", Superman seeks counsel from Doctor Fate on his vulnerability to magic, only to arrive on Earth-Two and find the mystic already in crisis—frantically trying to save a dying alien who holds a crucial secret about an imminent threat to Earth. With Zatanna, Nurse Jennings, and the enigmatic Buudak caught in the escalating danger, the fate of the planet hangs in the balance as ancient forces stir.
In "Meet the Tempter.... and Die!", the enigmatic Tempter manipulates Superman and Hawkman, twisting their confidence into dangerous arrogance as Midway City faces an unseen threat. With egos inflamed and alliances strained, even the likes of Lois Lane, Perry White, and the mysterious Oddsmaker find themselves caught in a battle where self-doubt may be the real enemy.
In a realm where the faceless serve without name or will, Superman and Green Arrow are thrust into a deadly contest orchestrated by the enigmatic Effron the Sorcerer. Forced to battle for the throne of a land ruled by unseen masters, the heroes must navigate a world where identity is stripped away—while a shadow of the past, glimpsed through a flash of Black Canary’s memory, hints at a deeper mystery tied to the king’s power.
In "Fugitive from the Stars!", Superman and Batman team up to track an alien fugitive fleeing from the starship Krush-Kerr, but as they follow the trail across Earth, the arrival of the pursuing aliens raises unsettling questions. With help from Wendell Sypes and Sarah Jongueler, the heroes must navigate a mystery where the truth behind the chase may be far more dangerous than the fugitive himself.
When the Atom's routine transmission to Clark Kent goes awry, he finds himself stranded in a hidden subatomic realm within the phone line—just as a mysterious electrical surge begins to destabilize both the microscopic world and the streets of Metropolis. With Superman on the scene and unlikely allies like Jangles Jones and a cameo from Julius Schwartz as a cop, the fate of two realities hangs in the balance.
ComicBooks.com Value
Find on ebay
Where to buy
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints World's Finest Comics #198 (1970), World's Finest Comics #199 (1970), World's Finest Comics #200 (1971), World's Finest Comics #201 (1971), World's Finest Comics #202 (1971), World's Finest Comics #203 (1971), World's Finest Comics #204 (1971), World's Finest Comics #205 (1971), World's Finest Comics #206 (1971), World's Finest Comics #207 (1971), World's Finest Comics #208 (1971), World's Finest Comics #209 (1972), World's Finest Comics #210 (1972), World's Finest Comics #211 (1972), World's Finest Comics #212 (1972), World's Finest Comics #213 (1972), World's Finest Comics #214 (1972)
Reviews
Reader reviews
No reader reviews yet.