Trouble Magnet #2
General Maddox, who "created" Witlock, wants him back. Witlock is having trouble thinking because his memory banks were stolen. The Trouble Shooters escape and track a homing device at the bottom of Cochito Lake. Witlock fights off Sea Konk, a scorpion-rob, and finds only the homing device. The Air Force swoops in. The gang steals their plane and keeps looking - while "dead" Dr. Chambers finally gets the memory bank.
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General Maddox, who "created" Witlock, wants him back. Witlock is having trouble thinking because his memory banks were stolen. The Trouble Shooters escape and track a homing device at the bottom of Cochito Lake. Witlock fights off Sea Konk, a scorpion-rob, and finds only the homing device. The Air Force swoops in. The gang steals their plane and keeps looking - while "dead" Dr. Chambers finally gets the memory bank.
Plot details indexed by the Grand Comics Database (CC BY-SA).