The Green Hornet #10
In "The Huntsmen Part 1," the Green Hornet finds himself pursued by two elite operatives—one British, one Russian—each driven by a personal thrill rather than duty. As the two agents hunt him across the city, their brutal tactics draw the ire of rival gangs, who now see the Hornet as the common enemy. With help from an unexpected ally on the streets, the Hornet begins to piece together the danger closing in, but the full scope of the threat remains just out of reach. Written by Chuck Dixon and Clint McElroy, with art by Tod Smith and cover by Lenin Delsol, this 1992 issue delivers a tense, stylish escalation in the ongoing battle for the streets.
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Two intelligence agents, one British and one Russian, dissatisfied with their respective governments' rather mundane post-Cold War assignments, decide to keep their skills fresh by hunting game of their own choosing, the Green Hornet! Having made a bet on who will get him first, the two separate and roust different groups of hoods for information, impressing the thugs with their very effective and lethal techniques. The bosses of the two gangs don't like their men being killed, and blame the Hornet as much as the Brit/Russian who did it, making plans of their own to kill him. Fortunately, the Hornet isn't without a friend of his own on the streets, and is soon aware of the agents' activities...but not the mob reaction! Continued next issue....
Plot details indexed by the Grand Comics Database (CC BY-SA).