The Arrow #3
In "The Case of the Vanishing Thugs," young track star Dash Dartwell takes a bold step when he volunteers to test Professor Moss’s experimental Metalo-Tablets, unaware of the power they might unlock. When three of his teammates vanish and the Elay Relays loom, Dash channels his newfound abilities to set three world records and track down the criminals behind the kidnappings. Art by Harrison Camp brings the action to life, while Paul Gustavson’s cover captures the mystery and speed of the tale — a 10-cent adventure from 1941 that blends science, sport, and suspense.
Find on ebay
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Full plot ⚠ may contain spoilers
▸ Reveal full plot — may contain spoilers
Young Dash Dartwell, a scrub track athlete for Dravrah University, agrees to take Metalo-Tablets, invented by Professor Moss, a biochemistry teacher at the college, to see what effects they would have on the human body. When three of Dravrah's star track members are kidnapped by crooks, Dash is allowed to participate in the Elay Relays. He sets three world records and culminates the day by capturing the six dangerous criminals responsible for the kidnappings.
Plot details indexed by the Grand Comics Database (CC BY-SA).
Reviews
Reader reviews
No reader reviews yet.