Teen Titans Go! / DC Super Hero Girls Giant #1
☆ Be the first to review + Add to your collection — Join freeIn "BirdBrained," Supergirl craves a quiet moment to herself—until a viral video game sweeps through the Super Hero Girls, leaving everyone hooked. With the app spreading its grip, Supergirl must team up with her friends to break the spell before it's too late. Written by Amanda Deibert and brought to life by Erich Owen’s dynamic art, this fun, fast-paced crossover features a cover by Dan Hipp.
When Supergirl finally gets a moment to herself, she’s interrupted by her Super Hero Girls teammates—now completely hooked on a mysterious new video game. With everyone from Bumblebee to Wonder Woman lost to the app’s grip, Supergirl must team up with the others to break the digital spell before the game takes control of the entire city.
When Bumblebee experiments with her powers to grow bigger, things go hilariously wrong—her attempt to expand her abilities ends up shrinking her fellow Super Hero Girls instead. Now, with her friends reduced to tiny size, Bumblebee must figure out how to fix her mistake before their usual heroics turn into a whole new kind of small-scale crisis.
When Cyborg and Beast Boy hack into the Titans Tower’s mainframe for a gaming session, things take a wild turn—soon, the entire team is trapped in a live-action video game where the rules are anything but fair. With the tower’s systems glitching and their powers acting up in bizarre ways, Robin, Starfire, and Raven must figure out how to beat the game before it’s over… or gets them permanently stuck.
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↩ Reprints Teen Titans Go! #4 (2014), Teen Titans Go! #5 (2014), Teen Titans Go! #6 (2014)
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