Supersnipe Comics #11 [47]
☆ Be the first to review + Add to your collection — Join freeIn "Snowbound," Supersnipe—real name Koppy—faces a frame-up when he's arrested for stealing jewels, only to be rescued by the sharp-witted Herlock. Together, they unravel a web of deception that leads them into the snowy mountains, where they must outwit Professor Noall and his gang before the truth is buried under the snow. Written by Ed Gruskin and illustrated with crisp precision by George Marcoux—both on interior art and cover—this 1949 adventure blends suspense and snowy peril in a classic pulp-style thriller.
In "Snowbound," Supersnipe [Koppy McFad] finds himself wrongly accused of theft after jewels are planted on him by Professor Noall and his accomplices. With help from Herlock Domes, Koppy escapes custody and uncovers a plot that ties the professor to a string of robberies. As snow blankets the mountains, the duo races to stop the criminal crew before they vanish into the storm.
Buttfingers, wracked by guilt over a lost football game, stumbles into a gangster scheme targeting the team. His clumsy attempts to escape lead him straight into a barn loft—and into an unlikely confrontation with the fugitive Gatso Gunsel. In a twist neither expected, Buttfingers’ usual chaos ends up foiling the plan and bringing Gunsel to justice.
Jasper Trouble Jones races to the hockey game in full gear—only to be mistaken for a criminal by an overzealous policeman, leading to a chaotic tumble down the stairs. Later, his team is furious over his tardiness, but the real trouble begins when the puck becomes stuck in his face mask, sparking a series of mishaps that send him tumbling into the net.
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