Supergirl: Candor #[nn]
☆ Be the first to review + Add to your collection — Join freeThis volume collects the second story arc of the 2005 Supergirl series, following Kara Zor-El as she takes on a new identity in the city of Candor. The narrative explores her struggle to balance her Kryptonian heritage with her life on Earth, featuring encounters with familiar DC characters and a deeper dive into her personal journey.
In "Power Trip," Supergirl navigates a series of intimate, revealing moments with Boomer, from a quiet date to a rooftop conversation that veers into deeper territory. As she grapples with recent conflicts—her strained encounter with Power Girl, memories of Themyscira, and a tense exchange with the Kents—she confronts her own identity, even selling a priceless Kryptonian artifact to Batman for a million dollars. Written by Joe Kelly and illustrated by Ian Churchill, with cover art by Churchill, this 2007 issue captures Supergirl at a crossroads, balancing personal vulnerability with the weight of her legacy.
Power Girl finds herself caught between worlds when the Legion of Super-Heroes arrives on the Daily Planet roof, claiming she’s one of their own and that she was sent back in time to fight Mordru. As she grapples with the revelation and the weight of her past, Jimmy Olsen watches in stunned silence while Superman steps in—only to remind her that her greatest challenge may not be out there, but within.
In "OMAC Nation," Supergirl teams up with the Justice League—Green Arrow, Green Lantern, Aquaman, Flash, and others—during a sudden ambush by OMACs. When the androids abruptly halt and revert to their human forms, Troia steps forward with a mission: a dangerous journey into space to locate the source of the OMACs, the OMAC satellite. With Supergirl and Red Tornado by her side, the team prepares to venture beyond Earth, where the truth behind the OMACs may lie.
In a story that weaves personal stakes with cosmic scale, Supergirl grapples with her role as a hero while Superman reflects on legacy at the Amazon Fortress. When Talia frees Lucia from prison and hands her the Blackrock, the resulting clash tests Supergirl’s resolve—and reveals a deeper conspiracy tied to Lex Luthor’s long shadow.
In "Nevermind," the minds of Superman and Batman are trapped inside Power Girl and Huntress on Earth-2, forced to navigate a desperate race against time as their hosts' consciousnesses threaten to overwrite them. With the Ultra-Humanite hiding their bodies and Brainwave’s scheme unraveling, the duo must piece together clues while confronting buried truths—like the shocking revelation that Batman is Huntress’ father, a memory lost the moment his mind is restored. The story blurs the line between reality and dream, leaving open the haunting possibility that New Earth’s Power Girl might be dreaming it all.
In "Candor Part One," Supergirl—known here as Flamebird—navigates the tense streets of Kandor, a city of Kryptonians and Aliens, as she gets a tattoo that may hold more meaning than she realizes. When a man claiming to be Kal-El begins rallying followers against her and Nightwing, the situation escalates into violence, forcing Flamebird and Nightwing into a clash that reveals hidden truths beneath their costumes. As secrets surface and old alliances fracture, the fate of Kandor—and the path back to Argo City—hangs in the balance.
In "Candor Part Two," Supergirl—now Flamebird—grapples with a mysterious tattoo tied to her Kryptonian past, leading her and Power Girl, as Nightwing, into a tense standoff with the fanatical Praisesingers. As "Kal-El" unleashes a brutal countdown to execute innocent lives, the pair must confront both the enemy and their own fractured identities—only to be blindsided by a shocking revelation that ties the conflict to the enigmatic Saturn Queen.
In "Candor Part Three," Supergirl, under Saturn Queen’s mind control and on the verge of marrying a manipulated Ultraman, begins to unravel as flashes of her past—her mother’s final words and the truth of Argo City—surface. As Power Girl struggles against the mind games and a sudden, inexplicable pain, the fragile control over Kara starts to crack, setting the stage for a confrontation that could change everything.
In "Big Girl Small World," Supergirl navigates a surprisingly intimate date with Captain Boomerang, their conversation weaving through flashbacks that reveal her emotional distance from recent battles and personal losses. From a tense reunion with Power Girl to quiet moments with the Kents and Wonder Girl, each memory layers the weight of identity and belonging—until a chance encounter with a girl chasing a cat forces her to confront what it means to be seen, even in a new costume.
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↩ Reprints JSA: Classified #2 (2005), JLA #122 (2006), Superman #223 (2006), JLA #123 (2006), Supergirl #6 (2006), Supergirl #6 (2006), Supergirl #7 (2006), Superman / Batman #27 (2006), Supergirl #8 (2006), Supergirl #9 (2006)
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