Strange Worlds #18
☆ Be the first to review + Add to your collection — Join freeIn "Fugitives from the Warlord," Georg must rescue Princess Maida from the electronized tower of the Warlord on the alien world of Venia by using a heat-vibration weapon. After succeeding, Georg escapes through the city with the Princess, eventually reaching the coast where they encounter Tarrano, who helps them locate their diving bell and escape the Warlord's forces. Georg and Lady Elza are rescued and taken aboard a spaceship, but the Warlord's control over Tarrano remains unbroken, leaving the hero uncertain whether his rival can be freed from captivity on this low-gravity world.
When the leaders of three worlds are assassinated on the same night in 2430, a mysterious figure named Tarrano emerges as a dangerous new power—and Jac Hallen, a news correspondent, discovers an unsettling connection: the man behind the chaos may be Taro, an obscure undersecretary from Venus who once harbored feelings for Jac's friend Elza Brende. As Dr. Brende reveals he's developed revolutionary discoveries in his Siberian laboratory—cures for disease and aging itself—the group races to protect his work from Tarrano's grasp, unaware of how deep the conspiracy reaches.
Imprisoned in an electronized tower on Venus, Georg Brende and his companions find themselves caught between the tyrannical Tarrano's conquest of the solar system and Earth's ultimatum to surrender the secret of eternal life. As Tarrano consolidates his power over Mars through propaganda and plays Earth's leaders against one another, a mysterious figure from across the courtyard signals in code—revealing herself as Princess Maida, a fellow prisoner with a desperate plan for escape. With the fate of three worlds hanging in the balance, Georg must decide whether to trust this stranger's offer of help and risk everything.
When Tarrano's isolation barrier falls to Earth's invading armada, the warlord makes a desperate escape with Lady Elza and Jac Hallen—fleeing to Mars with plans to devastate its capital city as a show of power. But as Tarrano returns to Earth with his captives, Jac seizes his chance to fight back, setting off a catastrophic struggle that leaves them all in peril and forces even the ruthless Tarrano to face an unexpected choice.
An American pilot on holiday aboard the Venus Flyer discovers that his fellow passenger, a man posing as a guardian, is a revolutionary fanatic carrying a super-hydrogen bomb set to detonate at midnight over the crowded city of Grebhar. With only minutes to spare and the terrified girl Vela depending on him, Clive must make an impossible choice to save millions of lives.
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↩ Reprints Attack on Planet Mars #[nn] (1951)
Reprinted in PS Artbooks Softee: Strange Worlds #2 (2021)
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