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Space Commander Kerry #53 cover
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Space Commander Kerry #53

Jan 1953 · L. Miller & Son · 6d [0-0-6 GBP]
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Space Commander Kerry and his crew must stop a mad scientist named Envio who has perfected a device to eliminate oxygen from the air on a distant planet, threatening all life there. The I.S.S. rocket blasts off to Envio's planet, where Kerry and his men encounter hostile alien creatures and a control video maze designed to stop intruders. The issue also includes a supplementary feature titled "Marine Life on Other Planets" depicting exotic alien sea creatures such as the Gromalgo Ferroped, the Lurgan Guoxa Whale, and the Svendia Shark.

Contains 5 stories
No. 1 Space Suit
1 pp · Science Fiction
Ambushed
4.67 pp · Science Fiction

Space Commander Kerry and his crew answer a distress call from the space liner Zeus, only to have their I.S.S. rocket destroyed in a violent explosion—leaving Kerry, Rick Shaw, and Tobby scattered across the cosmos. When Kerry manages to board the attacking vessel, he discovers it belongs to Lutka the space pirate and springs into action to turn the tables. Now commanding the captured pirate ship, Kerry and his reunited crew set course for Earth with quite the story to file back to base.

The Phantom-X
13.67 pp · Science Fiction
Steve KerryLieut. Rick ShawLieut. Tubby Low

When Space Commander Kerry receives an urgent mission to stop a mad scientist on the planet Envio who's developed a device to eliminate oxygen from the air, he and his men—Lieuts. Rick Shaw and Tubby Low—head into space only to discover they're not alone: the mysterious Phantom X has already sent word to the Gonmolian Dragon Clan to intercept them. Using cunning tactics and a contra-video haze to mask their approach, Kerry and his team track the Dragon's ship to Envio's surface, where they'll have to face down man-eating creatures and confront the Dragon Clan's ruthless leader to get to the truth behind Phantom X's plot.

Marine Life on other Planets
1 pp · Science Fiction
Space Pilot
4 pp · Science Fiction
Rafe Marlow

Squadron Leader Rafe Marlow of the Demon Squadron picks up a distress signal from a space liner under attack—and races his supersonic craft into combat to drive off the enemy fighters. When a delayed-action blast sends his plane spiraling out of control, Rafe must bail out and fight to regain control of his contra-gravity belt while the very ship he just saved moves in for a daring rescue. A tense rescue at the edge of the void tests both pilot and captain in this classic space-age adventure.

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Full credits

writer, artist, inker, letterer Gower Street Studio

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