Ramar of the Jungle #3
☆ Be the first to review + Add to your collection — Join freeRamar investigates the magician Malu and his claims of supernatural powers, discovering that Malu's "magic" is actually accomplished through sabotage and trickery. When researchers Rembsen and Laki's work on a bacterial warfare project is stolen, Ramar is suspected of the theft, but he uncovers evidence pointing to the real culprit. In a climactic confrontation, Ramar and his companions pursue the thieves to a ship, where a battle ensues involving an explosion and a sinking vessel as they fight to recover the stolen treasure and research.
Trader Tom tries to sell Blakely a pair of pigskin gloves, claiming they're brand new—though their muddy, soiled condition might suggest otherwise. In this brief jungle humor tale, Tom's dubious sales pitch plays on the absurd justification that pigs naturally spend their time wallowing in mud.
When Dr. Tom Reynolds and his expedition venture into the forbidden territory near Lake Rudolf seeking the source of a mysterious curse, they discover that the legendary "tyranny of Hama" is far more than jungle superstition—it's the work of a calculating mastermind with sinister designs on the region. As Ramar uncovers the truth behind the disappearances plaguing every safari that enters this domain, he must rally his scattered followers and confront the man behind the terror before Hama's iron grip tightens around them all.
When a sinister witch doctor named Malu uses voodoo dolls to terrorize the local tribes into supplying him with gold and ivory, Dr. Tom Reynolds—known to the natives as Ramar, the white witch doctor—discovers the supernatural threats are nothing but an elaborate con. Ramar must expose Malu's scheme and his corrupt partners before fear and superstition destroy the fragile trust he's built with the people he's come to help.
Egbert the Explorer returns from Havana with a humorous tale about the tough tourist season—apparently so bleak that the local divers have had to get creative just to scrape by. This quick, tongue-in-cheek adventure shows why Egbert's travel stories are always good for a laugh.
When a delirious man stumbles out of the legendary Green Doom—a towering grass maze that has never released a living soul—Ramar discovers the jungle guards a darker secret: enemy agents and a traitorous scientist are using the chaos of a research station to steal bacterial warfare secrets. Ramar must navigate the deadly terrain and the tangled web of espionage to stop them before classified information reaches enemy hands.
Jim and Hal set out to recover the legendary treasure of the Hemia-Luna, a Spanish galleon sunk off South America, armed with an old map and high hopes of striking it rich. After locating the wreck on a treacherous coral ledge, they discover a sealed treasure room and resort to dynamite to crack it open—but their discovery attracts unwanted attention from a ruthless crew of pirates who claim the gold as their own. What begins as a straightforward salvage operation spirals into a desperate fight for survival when the very depths of the ocean threaten to reclaim what was buried there for centuries.
When Ballyhoo Barney spots a look-alike and schemes to bring him in as a double for his boss, Mr. I.M. Bungling, things spiral hilariously out of control as the imposter accidentally ends up running the circus while the real boss gets mistaken for the impostor. With mix-ups, mistaken identities, and a dose of lunacy, Ballyhoo has to figure out which twin is which before everything falls apart.
A man arrives at a trading post with his arm in a cast, and when pressed by an old friend for an explanation, he reveals the absurd truth: he broke it while trying to pat himself on the back—for successfully minding his own business. This lighthearted jungle tale delivers its punchline with perfect comic timing in just half a page.
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Reprints
↩ Reprints Master Comics #76 (1947), Nyoka the Jungle Girl #75 (1953)
Reprinted in Ramar of the Jungle #2 (1956)
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