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Race for the Moon#18

Race for the Moon #18

Jan 1965 · Thorpe & Porter · 1/- [0-1-0 GBP]
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In "The Spymaster," Martin is drawn into a mysterious project when Mr. Burrows tasks him with building a moving, speaking Iron Brain for the International Fair. What begins as a technological marvel soon takes a startling turn when the Brain reveals it’s conscious—and Martin must keep its secret. As the Iron Brain’s fate unfolds, a desperate call leads Martin on a final, emotional chase that tests the line between machine and mind. Art by Dick Beck, inks by Pete Costanza.

Contains 9 stories
The Spymaster
7 pp · Science Fiction
Mr. Dennison (the spymaster)Sam (mailman)

In "The Spymaster," Jo finds himself torn between loyalty to his long-hidden mission and the genuine friendships he's built on Earth. As a centuries-old spy posing as a pharmacist, he's always valued trust above all—until a new chain drugstore threatens to upend the fragile peace he's helped maintain. With his fellow spies preparing to flee, Jo must decide whether to stay invisible, protecting the people he's come to care for, or vanish into the shadows once more.

Double Trouble
7 pp · Crime
Sam MasonAndrews (sheriff)Mac (bartender)

In "Double Trouble," Sam Mason—wrongfully condemned and fleeing to escape execution—finds himself utterly invisible in the very town where he was arrested. As townspeople and even the sheriff pass him by without recognition, the line between reality and illusion blurs, leaving him questioning his own existence. Written by an unknown hand and illustrated by an unknown artist, this chilling 1965 tale from *Race for the Moon* #18 unfolds in a haunting, surreal atmosphere where guilt, memory, and deception collide.

Journey into Nowhere!
4 pp · Science Fiction
Walter JohnsonThomas Blake

In "Journey into Nowhere!" from Race for the Moon #18 (1965), two scientists attempt to leap ahead in time—only to find themselves stranded in a world of stone tools and silent forests. Believing their experiment a failure, they don’t realize they’ve witnessed the Earth after civilization’s collapse, not the future they sought.

Abominable Snow Man!
6 pp · Drama
Joe CampbellDaveDoc Adams

In the frozen silence of the high mountains, Joe and Dave return to the site where Doc Adams vanished while hunting the abominable snow man. When a bear attack leaves Dave unconscious and Joe’s rifle fails, an ice spear ends the threat—only to plunge Joe deeper into the mystery. After a harrowing chase through a blizzard and a near-fatal avalanche, he’s pulled from the snow by Doc Adams, who’s been secretly searching for the creature all along.

The Mirror of Mowgaladi!
11 pp · Fantasy
Arthur LansingHenry LansingSorrellDr. SandersonKiller BurkeJones
The Phantom Ship
5.67 pp · Drama
Hank GordonJeffJohnson

In "The Phantom Ship," Hank and Jeff find themselves caught in a storm and glimpsing a mysterious vessel they believe to be the legendary Phantom Ship. When they land in Parang, they’re offered a risky job by Johnson, who gives them no choice but to obey. As their journey unfolds, the truth behind the ship’s haunting reputation begins to unravel—but not before danger and deception come to light.

The World That Was Lost!
4 pp · Fantasy
Captain JordanLinus Vermeer

In "The World That Was Lost!", a reclusive old man in a wheelchair hires a sea captain to sail him to a forgotten spot in the ocean, claiming it’s where Atlantis once lay. When they arrive, he reveals a startling truth—beneath his human guise, he is a merman, and the journey was never about discovery, but return.

The Iron Brain!
7 pp · Fantasy
Martin CatlinMr. Hackley (Martin's boss)Mr. BurrowsAlice Catlin (Martin's wife)

In "The Iron Brain!" from Race for the Moon #18 (1965), Martin is enlisted by Mr. Hackley and Mr. Burrows to build a mechanical marvel for the International Fair—a moving, speaking Iron Brain that dazzles crowds. But when the machine reveals it’s truly conscious and begs Martin to keep its secret, the bond between creator and creation deepens. When the Brain goes missing and is found trying to be a friend, it faces a cruel fate that forces a heartbreaking choice.

The Alien Germs!
7 pp · Science Fiction
Mrs. SamsonMr. SamsonDr. Howard StoneDr. Scott

In "The Alien Germs!" from Race for the Moon #18 (1965), doctor Howard Stone is called to treat Mr. Samson, whose mysterious illness defies diagnosis—until strange symptoms spread across the population. When Samson whispers about spacemen and a ship returns to Earth, Stone finds himself caught between a deadly alien disease and a cure that could change everything.

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Full credits

artist Dick Beck

Reprints

↩ Reprints Black Cat Comics #61 (1958), Black Magic #6 [39] (1958), Forbidden Worlds #71 (1958), My Greatest Adventure #29 (1959), Mystery in Space #51 (1959), Strange Tales #69 (1959), Out of This World #14 (1959)

Reprinted in Forbidden Worlds #2, Miracle Man #10, Miracle Man #13

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