Mighty Samson #18
☆ Be the first to review + Add to your collection — Join freeIn the futuristic sprawl of Ultra City, a mysterious slave ray enslaves its citizens, bending minds to a hidden will. Tom Morrow and Cindia rise above the city’s haze, racing toward the source as Master Manx manipulates the masses through a master computer. With mental weapons and a desperate race to unplug the source, they face a battle not just of strength, but of will.
In "The Winged Raiders, Part 2: Battle in the Skies," Samson faces a skyborne siege as King Zorr unleashes his spearbirds upon N'Yark, raining down deadly rocks. With Sharmaine in peril and the Chrysler Building a fortress beyond reach, Samson must outwit both the aerial threat and a traitorous ally—Hawkaar—whose sudden shift in loyalty throws the battle into chaos. As the stakes rise, Samson climbs the tower, racing against time to save Sharmaine and confront Zorr before the sky itself collapses.
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Reprinted in Mighty Samson #3 (2011), The Art of George Wilson #[nn] (2025), Fantasy Classic #17 (2026)
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