Mighty Atom #3
☆ Be the first to review + Add to your collection — Join free# Mighty Atom #3 The main story, "The Mighty Atom and the Pixies," follows the superhero as he encounters three tiny pixies who trick him into helping them gather candy. When the pixies later deceive Tom, Dick, and Harry into accompanying them, Mighty Atom must rescue the children from a scheming sparrow named Mister Sparrow who uses the pixies' trickery to lure victims away. The story continues with Mighty Atom helping settlers on a wagon train fend off attacks from Native Americans and moving the wagons across a canyon, eventually earning the name "Smokey" from the townspeople of Pittsburgh. The issue concludes with the pixies attempting to steal grape juice that Mighty Atom has squeezed, but the hero thwarts their plan and the pixies escape as he vanishes, leaving Pete Pixie behind and promising readers "plenty of punch" in the next issue.
When two scheming insects send the Mighty Atom away with a false fire alarm, they plot to rob Polly Pixie's house while he's occupied—but Pete Pixie and the kids devise a clever way to get the hero's attention and bring him back in time. The Mighty Atom returns to catch the crooks red-handed and teach them a lesson they won't forget, courtesy of some swift justice and a refreshing bath.
When the villainous Milt Mole threatens to undermine all of Pixerary with his tunneling scheme, Pete Pixie calls upon the Mighty Atom to help defend the pixie community and rescue those trapped by the troublemaker. As the Atom navigates the dark maze of tunnels beneath the town, he devises a clever plan to stop Milt Mole once and for all.
When a conniving sparrow lures three young pixies away with promises of candy, only to enslave them in Birdland, their friend Pete rushes to transform into the Mighty Atom and mount a rescue. But the bird has a nasty surprise waiting—a mechanical machine with a powerful suction that pulls even the mighty hero into its grip, leaving the captives without hope. The Mighty Atom must find a way to turn the tables on both the machine and its scheming master.
Ol' Smokey spins a tall tale for young Rusty about his days as a pioneering scout leading wagon trains through dangerous Indian Territory back in the 1800s. When a sneeze triggers an attack and fire arrows threaten the trapped caravan, the crafty scout must use some quick thinking and clever disguises to turn the tables and save the day. It's a rollicking frontier adventure full of narrow escapes and outwitting enemies—classic humor from a bygone era.
The Mighty Atom spots a young boy wishing he could enjoy a real swimming pool and decides to lend a hand—by ingeniously constructing a miniature one from everyday household items like a soup ladle, ping pong balls, and a comb. What starts as a clever bit of pixie resourcefulness becomes the perfect summer playground for Tom and his friends.
When Ferdy Firebug's explosive plot threatens to destroy Pixerary, Pete Pixie transforms into the Mighty Atom to race against time and stop the catastrophe. With quick thinking and an improvised tool from Dump Lake, the Mighty Atom works to save both the pixie settlement and even Ferdy himself from the spreading fires.
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↩ Reprints The Mighty Atom and the Pixies #6 (1949)
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