Marvel. Официальная коллекция комиксов #73
A 2016 release from the Hachette Official Marvel Collection, this issue features a classic collaboration between Steve Ditko and Stan Lee, with Ditko handling writing, art, inking, and Stan Goldberg providing the colors. As Stephen Strange tumbles through the dimensions, he lands on a world ruled by the tyrannical Shazana—once a wizard’s victim, now a conqueror who fears her sister’s growing influence. With no allies but his wits, Strange must navigate a realm where power is both weapon and trap, all while searching for a way back to his own world.
In "null," Doctor Strange races across the globe to outmaneuver Mordo’s relentless pursuit, aided only by a fading mentor and a network of unlikely allies. With Dormammu’s spirits hunting him through Tibet and Hong Kong, Strange must rely on wit and old magic to stay one step ahead—before his strength gives out.
In the far East, Strange flees from Mordo and his growing forces, unaware that Mordo’s strength now stems from Dormammu. With a plane to New York his only hope, he narrowly evades the Wraiths by tricking them into thinking he’s vanished—just long enough to vanish himself.
In "null," Dr. Strange returns to his Greenwich Village home only to find his sanctum infiltrated by one of Mordo's followers. As he navigates the hidden dangers within, the All-Seeing Eye betrays him with a signal that draws Mordo and Dormammu into the fray. The story unfolds with tense confrontation and escalating mystery, as Strange confronts an enemy whose power feels both familiar and terrifyingly new.
In a fractured realm beyond the known dimensions, Stephen Strange finds himself cast adrift after a desperate escape from Mordo’s grasp, landing in a world ruled by the ruthless Shazana—once a sorceress who betrayed her mentor for power. As Strange recovers and uncovers the truth behind Shazana’s reign, he must navigate a web of deception and ancient magic, facing a sister who sees him as both threat and salvation.
In this standout tale from Marvel's Official Comics Collection #73 (2016), Dr. Strange returns to Earth in hiding, pursued by Mordo’s spirits as Clea draws Dormammu’s attention by unleashing the Mindless Ones. With the cosmos itself unraveling around them, Strange makes a desperate leap into the sun—leaving Mordo uncertain of his fate and Dormammu questioning loyalty within his realm. As Strange seeks answers from the Ancient One’s fading whispers, Clea braces for exposure, and both begin to search for the elusive truth behind the name “Eternity.”
In London, Dr. Strange seeks answers about "Eternity" at the secluded home of Sir Baskerville, a former disciple of Mordo’s, whose unexpected familiarity hints at deeper ties. As Dormammu learns of Clea’s betrayal in freeing the Mindless Ones, a web of deception unfolds when Baskerville’s call to Mordo triggers a trap that backfires—uncovering Dormammu’s true hand in Mordo’s resurgence.
In this haunting 2016 tale from Marvel's Official Comics Collection #73, Stephen Strange races against time to prevent Dormammu’s victory, even as Clea is held captive and his own path grows darker. With no answers from the mystic world, Strange follows cryptic clues that lead him through perilous realms and ancient secrets—until he must confront the most dangerous journey of all: entering the mind of his long-dead mentor, the Ancient One.
In a tense, mind-bending journey through memory and magic, Dr. Strange ventures into the unconscious of his late mentor, the Ancient One, facing perilous psychic traps in a desperate bid to uncover the secret of Eternity. As he finally reaches the heart of his master’s mind, a fragile connection is forged—just before Strange emerges, standing atop a Himalayan peak, and unleashing a spell of ancient power. With his amulet floating into the sky and a portal opening before him, he steps through, leaving only the echo of his triumph behind. Moments later, Mordo arrives—too late to stop him.
In a realm beyond comprehension, Dr. Strange confronts Eternity, who confirms his worthiness and warns of the dire threat posed by Mordo and Dormammu. Though reassured he holds the power within, Strange returns to find his master vanished—only to be drawn into a chilling encounter with Mordo, who declares, “The game is lost!”
In this gripping 2016 tale from Marvel’s Official Comics Collection #73, Doctor Strange faces a terrifying revelation: his mentor, the Ancient One, is imprisoned by Dormammu. With Clea forced to witness the coming defeat, Strange must confront Mordo in a battle that tests both magic and resolve—while Dormammu, growing impatient, prepares to intervene.
In "null," Stephen Strange, Mordo, and the Ancient One are thrust into a neutral dimension by Dormammu, who then uses a sleeping potion on the Mindless Ones to secure his domain. With nearby dimension rulers summoned and Earth’s fate hanging in the balance, Dormammu challenges Strange to a personal duel—using only the Pincers of Power, no spells, no incantations, just raw skill. The battle rages with intensity, but just as Strange gains the upper hand, Mordo strikes from behind.
In this tense, atmospheric tale from Marvel's Official Comics Collection #73 (2016), Stephen Strange faces a new threat as Dormammu banishes Clea to an unknown realm, leaving him to track her across dimensions. With Mordo now trapped in the Dimension of Demons and a hidden bomb set by his former disciple waiting in the shadows, Strange must rely on his wits and the lingering traces of evil revealed by the Mystic Globe—before the next trap springs.
In "null," Stephen Strange finds himself trapped in a sanctum stripped of all magic, his only clue a hidden bomb Mordo’s absence has left behind. With his powers severed and his mind besieged by Mordo’s minions, Strange must fight to reclaim control—both from the Demon probing his thoughts and the spirit form of the Ancient One, who’s lost in search of Clea.
In "null," Stephen Strange is trapped in a rooftop water tank, hunted by The Demon and his forces, while his body is held captive by a mysterious witch. With only his wits and the Cloak of Levitation to fight back, he launches a desperate game of deception and illusion, turning Mordo’s men against each other with a hypnotic spell. The story unfolds as a tense, intimate battle of mind and will, where every move could mean the difference between freedom and oblivion.
In this 2016 tale from Marvel's Official Comics Collection #73, Stephen Strange is drawn into a high-stakes confrontation when Dormammu manipulates Asti to lure him into an alien dimension beyond the usual rules. With the Ancient One guiding him to a distant realm where even Dormammu’s spells leave traces, Strange must outwit a powerful ruler named Tazza—whose prisoners he frees after convincing her he seeks only answers. As the battle ends in stalemate, both Dormammu and Strange brace for a final reckoning that looms in the shadows of infinity.
In "null," Doctor Strange faces off against Mr. Rasputin, a descendant of the infamous mystic with a dangerous blend of magic and science. When Rasputin’s plot threatens to unravel, Strange must protect himself and the city—first from the assassin sent to finish him, then from the very sanctuary that may now be compromised.
In this haunting, dimension-hopping tale from *Marvel: Official Comics Collection #73*, Stephen Strange finds himself caught in a mystical clash that transcends time and space. When Dormammu awakens and turns on Eternity itself, Strange is flung across realities—only to be pulled back by The Ancient One and given a chance to undo the damage he once caused.
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