Li'l Ghost #3
☆ Be the first to review + Add to your collection — Join freeIn "Li'l Ghost in Meet Droopy," a small ghost wants to introduce his new pet Droopy to his friends, but Droopy proves to be a timid and reluctant companion who resists meeting the other ghosts and characters. As the ghost tries various ways to get Droopy to socialize, including attempting to make him smile and encouraging him to join in activities, Droopy remains frightened and uncooperative. The story climaxes with chaotic scenes involving a haunted house, an Ajax moving company truck, and multiple ghostly characters, though the exact resolution is unclear from the visible pages.
Li'l Ghost gets spooked by scary Indian tales in a book and convinces Donald Ghost to seal it shut—but when Daddy Ghost's new hair tonic starts doing exactly what the label promises, the young ghost's worst fears seem to come true as cries of "scalps!" echo through the house in this 1959 romp. As panic spreads and even Mommy Ghost doubts Li'l Ghost's warnings, our pint-sized phantom must decide whether to run or stand and face what's coming.
When Sidney the Sorcerer perfects a spell to mass-produce flying carpets, he and Li'l Ghost decide to catch some rest—only to wake and find their giant roll of magic carpet has been stolen by a pair of thugs named Mike and Spike. Racing to recover their creation, Sidney and Li'l Ghost track the thieves to their hideout, where the carpet has been converted into wall-to-wall flooring, leading to an unexpected—and hilarious—solution to the problem.
Li'l Ghost meets Donald Ghost's unusual new pet—a dinosaur named Droopy—but the sensitive creature's perpetual sadness proves harder to fix than expected, leading to a series of mishaps and misunderstandings among the ghost gang. As various friends dismiss the idea of a live dinosaur and chaos erupts, Donald insists that Droopy simply needs someone to cheer him up. This humorous three-pager plays out the unlikely path to finally getting Droopy to smile.
Li'l Menace decides to "help" a visiting plumber by pestering him with an endless barrage of questions about which tool to use next, driving the poor tradesman absolutely up the wall. When the adults try desperately to keep the kid quiet—even resorting to earplugs—they quickly discover that no amount of intervention can stop Li'l Menace once he gets talking.
When Kewpie Ghost dumps Li'l Ghost, Winifred Witch tries to cheer him up—first with a broomstick ride, then with a magic love spell to win her back. But between sneezing fits, choking mishaps, and crashed landings, Winifred's well-meaning plan spirals into hilarious chaos as she races to save the day.
Li'l Ghost seeks out Donald for advice about rockets and trips to the moon, but Donald—convinced of his own wisdom despite a well-earned reputation for being dense—dismisses both as impossible nonsense. When Li'l Ghost leaves the conversation, Donald settles in for a nap on his carefully organized papers, blissfully unaware of the irony unfolding around him in "Rockets in the Head," a three-page comedy from Li'l Ghost #3.
Li'l Ghost gets spooked when a series of mysterious happenings suggest something spooky may be afoot, but the little ghost isn't quite sure what's going on. With Daddy Ghost watching to see how this unfolds, Li'l Ghost tries to puzzle out whether he's truly haunted or if there's something else at work.
Tuffy and Snuffy take on a carnival ring-toss challenge in this 1959 romp—when a smug operator mocks their short arms, the pair accepts his wager: land two rings and ride free for the rest of the year. What these plucky kids cook up to even the odds makes for a laugh-out-loud twist that leaves the operator eating his words.
Winifred Witch shows off a series of impressive tricks to Butch—each one more daring than the last—but the real comedy unfolds when a character named Donald tries to help with homework by suggesting the most literal answer possible. It's a quick, silly romp that captures the absurdist humor Li'l Ghost was known for in 1959.
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