Kid Colt Outlaw #108
☆ Be the first to review + Add to your collection — Join freeIn "The Kid Goes East! [Part 1]," Kid Colt leaves the frontier behind, chasing a fresh start in New York—only to find himself drawn into a dangerous web when he rescues Martha from a runaway horse. Soon after, he uncovers a deadly scheme orchestrated by her uncle Carter, forcing him to confront the past he’d hoped to leave behind. As the city’s shadows deepen, Colt must decide whether this new life is worth staying for—or if the west still calls him home.
In "The Cowboy and the Lady [The Kid Goes East! Part 2]," Kid Colt rides into New York seeking a fresh start, only to find himself tangled in a dangerous web when he rescues Martha from a runaway horse. Soon after, he uncovers a deadly conspiracy orchestrated by her uncle Carter, who’s determined to silence her. As Colt unravels the plot and brings Carter to justice, he realizes the city isn’t where he belongs—though he doesn’t yet know Martha’s heart has already followed him west.
In "Shoot-Out in the Streets! [Part 3]," Kid Colt finds himself drawn into a dangerous web in New York when he rescues Martha from a runaway horse—only to uncover her uncle Carter’s deadly scheme. As tensions rise and bullets fly, Colt must outwit a man willing to kill to protect his secrets, but even as he brings Carter to justice, he’s already making up his mind to leave the city behind. The weight of his past and the quiet pull of the frontier make it clear: New York isn’t where he belongs, though he doesn’t yet know how deeply Martha’s feelings have already taken root.
In "Lawmen Never Die!", an aging sheriff makes a desperate stand when the notorious Gorgon Gang rides into town, using a dazed Wolf Gorgon as leverage. With courage forged in years of quiet duty, he faces down the outlaws, holding his unloaded gun high—until the final moment reveals the true test of a lawman’s resolve.
In "Kid Colt, Coward!", the townspeople of Tumbleweed pressure the reluctant hero to confront the menacing Bordon, who’s been stirring trouble. Though Colt initially refuses, fearing the consequences of violence—especially with his arm still weakened from a past fight—he’s finally forced to act when Bordon turns on the townsfolk. The showdown tests Colt’s courage in ways he never expected.
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Reprints
↩ Reprints Two Gun Western #6 (1956)
Reprinted in Sheriff Classics #963 (1966), The Mighty Marvel Western #4 (1969), Kid Colt Outlaw #185 (1974), Giant-Size Kid Colt #2 (1975), Maverick #2, Sheriff Klassiker #963
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