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John Wayne Adventure Comics#28

John Wayne Adventure Comics #28

Oct 1954 · Toby · 0.10 USD
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“Dead Man's Boots”

"Dead Man's Boots" kicks off in the frozen reaches of the Canadian wilderness, where John Wayne is called upon by the R.C.M.P. to uncover the truth behind a missing Mountie sent to investigate a secretive uranium mine. With Al Gordon handling both art and inks, the stark, rugged landscapes and tense atmosphere bring the frontier mystery to life, all under a striking cover by Al Gordon.

artist, inker Al Gordon

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artist, inker Al Gordon

Full plot ⚠ may contain spoilers

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John Wayne is asked by the R.C.M.P. to find out what happened to a missing Mountie they sent north into the Canadian wilderness to investigate a uranium mine.

Plot details indexed by the Grand Comics Database (CC BY-SA).

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