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John Wayne Adventure Comics#28

John Wayne Adventure Comics #28

Oct 1954 · Toby · 0.10 USD
“Dead Man's Boots”

"Dead Man's Boots" kicks off in the frozen reaches of the Canadian wilderness, where John Wayne is called upon by the R.C.M.P. to uncover the truth behind a missing Mountie sent to investigate a secretive uranium mine. With Al Gordon handling both art and inks, the stark, rugged landscapes and tense atmosphere bring the frontier mystery to life, all under a striking cover by Al Gordon.

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artist, inker Al Gordon

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artist, inker Al Gordon

Full plot ⚠ may contain spoilers

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John Wayne is asked by the R.C.M.P. to find out what happened to a missing Mountie they sent north into the Canadian wilderness to investigate a uranium mine.

Plot details indexed by the Grand Comics Database (CC BY-SA).