Helgenen #9/1973
"Solimans sverd" sees Simon Templar drawn into a web of intrigue when the legendary blade, one of the crown jewels of Quarima, becomes the prize in a high-stakes game. With the fate of a Middle Eastern kingdom hanging in the balance, Templar races across the region to prevent a dangerous power grab. Art by Eustaquio Segrelles, inks by Eustaquio Segrelles.
In "Solimans sverd," Simon Templar is drawn into a web of intrigue when the legendary blade, one of the crown jewels of Quarima, becomes the prize in a high-stakes game. The quest takes him across the Middle East, where he must navigate treachery and hidden agendas to protect a kingdom on the brink.
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↩ Reprints Helgonet #7/1973 (1973)
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