Gigant #2/1963
In a 1963 tale from Gigant #2, a city is thrown into chaos when the notorious Kingpin places bounty posters offering half a million for Clark Kent—dead or alive. With Lois Lane and Perry White caught in the web, Clark must use quick wits and clever disguises, including a Steel Man balloon, to stay hidden while evading capture. As the net tightens, Kingpin believes he’s finally eliminated the hero—only for the truth to be revealed in a dramatic final twist.
In "Robothjärnan gör revolt," Lois Lane finds herself in a tense predicament at a tech fair when a malfunctioning machine threatens her life—only for Stålmannen to rescue her at the last moment. With her bag left behind, she and Clark sneak back after hours, unaware that a giant robot has awakened and now holds her captive. As chaos unfolds across the city, Stålmannen must outwit the mechanical menace, leading to a dramatic showdown that ends with a swift switch and a whispered explanation—was it all just a dream?
In "Det stora stålmysteriet," Marvin Blair’s invention of a new, unstable steel sets off a chain of disappearances in Metropolis—from a bridge to a bank vault—leaving the city baffled. When Stålmannen investigates the source at Mr Miles’ steel plant, he uncovers the dangerous flaw in the metal’s molecular structure. With Lois Lane caught in the crossfire, the hero must protect Marvin Blair as the unstable steel begins to collapse around him, threatening to destroy everything in its path.
In "Stålmannens sista dagar," Clark Kent begins to feel unwell, convinced he's been poisoned by kryptonite. As doctors diagnose him with a fatal illness, he channels his remaining time into heroic acts—securing humanity's future with a massive coal reserve, an oil tank, a solar power plant, and even diverting a planet from colliding with Earth. Lois Lane watches as he prepares a final message to be left on the Moon, unaware of the truth that will soon unravel.
In a delightfully absurd twist, Stålmannen finds himself caught in a scheme involving Franker, Luthor, and the mischievous Mr. Mxyzptlk, who team up to create remote-controlled plastic dolls. When Luthor uses one of his own dolls as an alibi to siphon money from a bank through the vents, Stålmannen must outwit the trio by turning Mr. Mxyzptlk’s own magic against him—tricking him into saying his name backward, banishing him to the fifth dimension for 60 days.
Erskine Hawkins, en nyfiken polis från Scotland Yard, är fast i en mästerverk av en gåta: vem är Stålmannen? Med Clark Kent som sin huvudmisstänkt men utan bevis, flyger han till Amerika för att spåra sanningen. Där möter han en slump som vänder allt på huvudet — när en påse kläder faller från en bil, och Stålmannen själv tar upp dem. Men det är bara början av en spelplan där sanning och illusion dansar tillsammans.
Clark Kent stöter på märkliga beteenden i Metropolis — skrattande människor, förvirrade blickar — och snart möter han den gamla bekanta svindlarnas konung, Wilbur Wolfingham. Lois Lane hittar rosor av ovanlig storlek, och när Clark följer spåret till Mr Hervey, upptäcker han en nyttig, men farlig, upptäckt: ett ämne som gör växter växa enormt — och avger en lustgas som förändrar beteendet. Med gasen i handen försöker Wolfingham lura folket, men Stålmannen är snabb att reagera.
In "Mysteriet med de sex kemikalierna," Lois Lane and Clark Kent cover a chemical exhibition for a story when Lex Luthor strikes, stealing uranium and unleashing a series of sabotage attacks using elements that spell his name. With Perry White overseeing the chaos, Stålmannen must unravel the pattern before Luthor’s final, radioactive plan unfolds—using radium as the key to his scheme.
In a 1963 tale from Gigant #2, Lois Lane and Clark Kent take on the role of detectives when a series of murders shakes the city. With the help of a mysterious visitor claiming to be the son of the maharajah of Rajpan, they uncover a trail leading to a hidden treasure—and a dangerous conspiracy. When Lois ventures into peril on her own, Stålmannen must race against time to save her in a heart-stopping moment of ultrarapid action.
In a 1963 Metropolis photo contest chasing the perfect shot of Stålmannen, three photographers—Doc Sloan, Artur Rink, and Harald Figis—each push their limits in a race to capture the superhero’s image. While Sloan and Rink rely on skill and access, Harald Figis takes extreme risks, facing lions, sharks, and dizzying heights, all to outdo the competition and claim victory.
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↩ Reprints World's Finest Comics #43 (1949), World's Finest Comics #44 (1950), World's Finest Comics #45 (1950), Superman #66 (1950), World's Finest Comics #48 (1950), Action Comics #151 (1950), World's Finest Comics #49 (1950), Superman #68 (1951), Action Comics #153 (1951), Superman #69 (1951)
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