Frankenstein #11
☆ Be the first to review + Add to your collection — Join freeThe issue features a comedic story about Frankenstein's monster encountering various misadventures. After running out of gas, the monster is carried across a stream by a man and finds himself in the land of Eternia, where he meets the Queen and a young woman. He is taken to a brick room to rest, where Mr. Rose, an eccentric character, attempts to treat his headaches with a poisoned drink laced with scorpions. The story concludes with the monster discovering a paper doll named Annie in a book, leading him to fantasize about making her come to life, though she remains merely a drawing despite his efforts to transform her into a real woman.
When Boris Karload's publicist arranges a horror publicity stunt at a local cemetery, the Master of Horror gets far more than he bargained for—a genuine encounter with creatures that make his on-screen persona look tame by comparison. Trapped in an increasingly nightmarish situation, Boris discovers that some horrors aren't meant for the stage, and that reality can be far more unsettling than any performance.
In the magical land of Eternia, a pair of travelers seeking the legendary Fountain of Youth discover that the realm's secret to eternal beauty isn't quite what Queen Mabel—a bitter ruler who's grown old and hideous despite her power—believes it to be. When one of the visitors shows genuine kindness to a struggling maiden and accidentally stumbles into the fountain's mud, the truth about Eternia's youth-giving magic begins to reveal itself in unexpected ways. As the couple prepares to leave, they'll learn what really lies at the heart of the land's transformative power.
Frankenstein tangles with Mr. Thornton Rose, a seemingly gentle plant enthusiast who's hiding a sinister secret: a carnivorous plant he feeds on animals. When Frankenstein's clumsy mishaps damage Rose's property, the man grows desperate to eliminate his persistent neighbor before the truth comes out. But Rose's own beloved plant may prove to be the most dangerous threat of all.
Frankenstein discovers a magic powder that can bring drawings to life, and he uses it to summon the beautiful heroine from a storybook—only to accidentally release the giant ogre from the same tale. As chaos erupts and more characters spill from the pages, Frankenstein scrambles to restore order, but the powder's effects prove harder to control than he bargained for.
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