Feature Comics #95
☆ Be the first to review + Add to your collection — Join freeIn "The Peacock," a 1946 entry from Feature Comics #95, a mysterious criminal with a hatred for mirrors targets a new mirror shop run by Martha, leaving destruction in his wake and claiming the life of her employee, Joe. Written by Joe Millard and illustrated by Dan Zolnerowich, the story unfolds with a chilling sense of menace before shifting toward quiet resilience. The cover by Al Bryant captures the eerie, stylized threat of the Peacock, setting the tone for a tale where danger and determination meet in the heart of a small shop on the edge of a quiet town.
In "The Peacock," Martha, newly opened a mirror shop, becomes the target of the mirror-hating Peacock and his gang, who destroy her inventory and kill her employee, Joe. After Doll Man brings the villain to justice, Martha resolves to start anew—this time with a shop devoted to hats.
Perky tumbles into the zany world of Follywood, where a quick-talking director mistakes him for a perfect double for their star and thrusts him into a wild Western film production alongside the child actor Mickey, the twelve-year-old leading lady Miss Glamoor, and the villainous Hotfoot Hennessy. Between screen tests, runaway horses, and the surreal truth that nothing in Follywood is quite what it seems, Perky discovers this peculiar studio operates by its own absurd rules—and learns that make-believe and reality have swapped places entirely.
Blimpy gets elected to the Junior Touchdown Club and suits up as their new halfback, but his chaotic playing style—marked by fumbles, fence crashes, and rubber-band gags—turns the field into comedy gold. When a professional scout spots his wild antics and offers him a contract, Blimpy discovers the one thing that might derail his football dreams.
In this 1946 humor tale from Feature Comics #95, Jo pretends to be injured to test his friends’ reactions—only to find they’re completely unfazed. When a stranger laughs at him (though he’s just recalling a comedian), Vince’s annoyance flares, turning a simple prank into an awkward moment of misunderstanding.
Swing Sisson and his band are hired to play at the swanky Dreamland Palace—only to discover the night club vanishes without a trace after the featured magician, Karlo, performs his grand disappearing act and makes off with the audience's valuables. With detective work and a bit of scrapping, Swing and his crew uncover a smuggling tunnel beneath the stage and race to stop Karlo's escape with a quarter million dollars in stolen goods.
Poison Ivy and a companion devise a scheme to score a free meal at Ike's Diner by making the owner too queasy to eat—but their plan to gross him out with gruesome stories and unexpected surprises keeps backfiring in increasingly absurd ways. This 1946 humor tale is a quick, clever bit of slapstick that proves sometimes the trickster becomes the trick's victim.
Captain Spin Shaw gets ordered to take a mandatory leave from the war front to recover his health, but finds himself caught up in far more danger than he bargained for when he arrives in the city of Kumo. After stumbling onto a plot by Japanese spies left behind enemy lines to sabotage the town, Shaw must expose their scheme before they can carry out their uprising. It's a wartime tale that proves the fighting—and the stakes—can follow you anywhere, even when you're supposed to be relaxing.
In a brief, lighthearted moment from Feature Comics #95 (1946), Butch the clown—still in his street clothes but still playing the part—tries to charm a young woman on the beach with a tale of being a wealthy diplomat. His smooth lines falter when his old circus instincts betray him in a moment of playful tension.
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