Feature Comics #125
☆ Be the first to review + Add to your collection — Join freeFeature Comics #125 is an anthology issue featuring multiple stories. "Swing Sissom" follows the titular character as he and his band of magicians confront their deadly enemy, the Maestro of Murder, a criminal band leader who demands death until Swing Sissom and his musicians defeat him. In another story, Bimpy encounters a magical flying carpet that he initially sells, only to later trade five new rugs to retrieve it after discovering its extraordinary value. The issue also includes a humorous segment involving Perky, a psychiatrist assigned to a sanitarium who encounters the peculiar case of Old Mother Hubbard and attempts to analyze her nursery-rhyme-inspired madness.
When a mysterious buyer commissions the city's first flying hearse and a wealthy businessman turns up dead, Doll Man knows exactly who to blame: The Undertaker, his morbid nemesis. As the aerial coffin becomes a tool for murder and extortion, Doll Man must take to the skies in Dr. Roberts' experimental Doll Plane to stop The Undertaker's grisly scheme—but the villain has already laid a deadly trap with Doll Man's name on it.
A mysterious extortionist known as the Maestro has been bleeding band leaders dry with blackmail threats—until Diggy Vernon refuses to pay and pays with his life. Now Swing Sisson must finish Vernon's engagement at the Gold Coast Cafe while the Maestro demands the same ransom, leading Swing into a deadly trap where he'll have to outthink a killer who's as cunning as he is trigger-happy.
When the boisterous Pedro Puffo blows into town with nothing but hot air and an outsized attitude, he terrorizes the locals with his powerful lungs—deflecting bullets and threatening to rob the bank. Roscoe and his quick-thinking friend El Popo must find a way to stop this windbag before he makes off with the town's money. A funny-animal romp that trades muscle for cunning in true 1948 style.
Blimpy becomes a commission agent for a miraculous new self-cleaning rug—a contraption that simply rolls itself up like a window shade to dust off—but when he demonstrates it to a skeptical customer, the device goes haywire and takes on a life of its own. As chaos unfolds and a mysterious trader spirits the runaway carpet away, Blimpy finds himself caught between his lost commission and the possibility that he's accidentally let a fortune slip through his fingers.
Perky lands in Nursery Rhyme Land with a mission to solve the senseless mysteries of its bizarre residents, teaming up with a psychiatrist named Dr. Annolies. From Old Mother Hubbard's implausible dog to a barber shaving a pig and a character powered by jumping beans, Perky uncovers the wild explanations behind the rhymes—before moving on to his next adventure. A whimsical fantasy romp where even the most looney nursery rhymes have their own peculiar logic.
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