Feature Comics #100
☆ Be the first to review + Add to your collection — Join freeFeature Comics #100 is an anthology issue containing multiple stories. "The Doll Man Crashes the City of Crime" follows the superhero as he battles criminals and uncovers a plot involving a killer. A Blimpy story shows the character attempting to solve a cemetery problem, only to inadvertently create chaos with magical helpers. Another segment features Spin Shaw and other characters, with one story involving musicians Bonnie and Dundy, where Bonnie reflects on Dundy's past as a trumpet player and expresses concern about his current situation. The issue also includes an adventure involving a female character infiltrating what appears to be a criminal temple hideout on an island, where she encounters hostile captors and calls for Captain Shaw's help.
When Doll Man's friend Lieutenant Kean is attacked at police headquarters, a mysterious map leads the pint-sized hero to an impossible discovery: a hidden city of crime, where crooks live under their own twisted laws and the guilty are treated as respectable citizens. Framed and put on trial by the city's criminal government, Doll Man must outthink a jury of cutthroats and find a way out of this "honest man's dungeon" before his sentence can be carried out.
Blimpy finds himself hauled before the Court of Human Ills on trial for his health, where a bewildering parade of remedies—sneeze solutions, cough medicines, nose sprays, and more—all clamor for his allegiance in a frantic, absurd proceeding. Caught between competing cure-alls and their outlandish promises, Blimpy must navigate this ridiculous tribunal and the chaos that follows. A humorous 1946 romp that proves sometimes the cure is more trouble than the ailment.
When Perky tumbles out of a magical vanishing box onto Zoo Island, he discovers it's ruled by the sorceress Circe, who transforms every visitor into an animal—a fate that's already befallen the island's other inhabitants. Determined to reverse her curse, Perky must outwit Circe and find the secret to restoring everyone to human form. It's a clever battle of wits on an island where nothing—and no one—is quite what it seems.
Poison Ivy hawks a correspondence course promising to turn scrawny newcomers into powerhouses in ten easy lessons—until he picks the wrong mark to demonstrate on. When a cocky local strongman challenges his methods, Poison Ivy's overconfidence meets its match in this humorous one-pager that proves even the best pitch can backfire.
Capt. S. R. "Spin" Shaw is tasked with flying Dr. Maybelle, an anthropological expert, to remote Forlorn Island to investigate an ancient temple—but the two discover the island harbors two fugitive crooks hiding from the law. When Dr. Maybelle is trapped inside the temple by the criminals, Shaw must use his wits and resourcefulness to rescue her and turn the tables on the wanted men.
Rusty Ryan and The Boyville Brigadiers roll into the coastal town of Sleepy Willow just as a local newspaper editor, Parkins, faces ruin—his office has been wrecked by the Bombo Brothers, ruthless thugs who've terrorized the town and driven out the law. When the Brigadiers help Parkins rebuild and stand their ground against Berry, Burly, and Buck Bombo, a battle of wills and fists erupts that will test whether a small gang of determined kids can truly drive out organized trouble. With quick thinking, teamwork, and nerve, Rusty and his crew take on increasingly impossible odds to save Parkins' paper and reclaim Sleepy Willow's peace.
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