Donald Duck & Co #52/2001
When Donald Duck builds a giant rocket to win a New Year's Eve fireworks contest, his plans take an unexpected turn as Uncle Scrooge’s new communications satellite begins orbiting Earth—just as Donald’s launch gets underway. With Huey, Dewey, and Louie caught in the middle, and the Clerkly keeping a close eye on things, chaos is guaranteed in this high-flying, fast-paced adventure.
Mikke Mus teams up with Kaptein Torden to save a struggling superhero comic from being canceled, all while navigating the quirky world of Andeby’s local superheros — including Supersvin, Skrukketrollet, and the enigmatic Zapmann. With Forlagsredaktør Elle melle pulling the strings, this tale of heroism, publishing drama, and unexpected alliances crackles with the kind of charm only a classic Disney anthology can deliver.
When Petter Smart invents a device to help Uncle Scrooge travel quickly and cheaply between his home office and the money bin, things take a comical turn—Scrooge accidentally dials the wrong number and gets trapped inside Miss Emily Quackfaster’s phone. Lille Hjelper tries to help, but the situation only gets more tangled as the call goes on.
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Reprints
↩ Reprints Donald Duck Fra Dag Til Dag #14 (1997), Donald Duck #6/2000 (2000), Donald Duck #33/2000 (2000), Donald Duck #5/2001 (2001), Donald Duck #8/2001 (2001)
Reprinted in Donald Duck & Co #5/2004 (2004)
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