Donald Duck & Co #17/1997
Donald Duck wins fifty thousand kroner in a quiz competition, with one catch: he can’t get angry more than twice a week. To keep him in check, he’s forced to wear a tiny, beeping rage meter around his hand.
When a glittering diamond vanishes from Herr Gladh-Jensen’s villa under cover of night, the only witness is the boy who slept through the break-in—leaving Mikke Mus and Langbein to unravel the mystery with nothing but a shattered window and a trail of clues.
Mikke Mus and Langbein are on vacation in tropical waters when a giant sea turtle saves them from a shark. Later, they return the favor by rescuing the massive turtle from Svarte-Petter’s harpoon.
Donald Duck is in for a tough time when Dolly Duck accuses him of being lazy and out of shape. Determined to prove her wrong, he signs up for a fitness center—but soon finds himself duped by swindlers selling a magical-looking sugar cube promising instant athletic glory. When the magic fails, he’s left chasing another miracle, setting off on a wild trip to Turmansk to fetch rare Mingusfingus flowers for a new "super blend."
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Reprints
↩ Reprints Donald Duck & Co #21/1977 (1977), Donald Duck & Co #38/1983 (1983), Donald Duck Fra Dag Til Dag #12 (1995)
Reprinted in Mikke påskekrim #[2002] (2002), Donald Duck & Co #22/2019 (2019), Mikke #3/2007
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